DocBach, on 15 June 2013 - 05:37 PM, said:
I think the reticule should open up the faster you move, the effective range of your weapon determines how quickly it converges;
placing weapons of different range profile in the same group like say a large and medium laser uses the range of the shorter weapon, so being at the weapon's long range makes it converge slower, being at short range converges faster. Add C3 Slave and Master equipment, 'Mechs in a C3 network can share range convergence speed with a spotter.
Targeting an enemy in a weapon's Minimum range makes the convergence MUCH slower.
Heat would also has an affect on convergence.
Basically, to get complete, pinpoint convergence, you would have to be stationary, in your weapon's primary effective range (equivalent of tabletop short range value, ie 90m for a medium laser), with little to no heat.
placing weapons of different range profile in the same group like say a large and medium laser uses the range of the shorter weapon, so being at the weapon's long range makes it converge slower, being at short range converges faster. Add C3 Slave and Master equipment, 'Mechs in a C3 network can share range convergence speed with a spotter.
Targeting an enemy in a weapon's Minimum range makes the convergence MUCH slower.
Heat would also has an affect on convergence.
Basically, to get complete, pinpoint convergence, you would have to be stationary, in your weapon's primary effective range (equivalent of tabletop short range value, ie 90m for a medium laser), with little to no heat.
You mean similar to but not WOT... a game making money with a player base of 45 million accounts. I play WOT from time to time. i have spent money on WOT from time to time,about $300 so far and $400 on planetsides2. guess what game im still playing trolling the forums... MWO. PIG will not get a single cent more then the $120 for my founders with the game in its current state.