When I play MWO, I'm consistantly playing with another family member that's in the same room as me, on the same network. If one of us gets killed before the other, we'll occasionaly exit the round to mechlab another mech or something of the sort. However, for the past several months, anytime one of us leaves the match, it treats it as if both clients had chosen to end the match. Meaning that if one of us has died, he must spectate the entire round, because if not, the game will close out both clients when only one exits. This has been a consistent problem for the past 3-4 months. An issue with NAT handling or something, perhaps.
Bug Report - Client Disconnect
Started by Belmenel, Jun 15 2013 08:30 PM
1 reply to this topic
#1
Posted 15 June 2013 - 08:30 PM
#2
Posted 16 June 2013 - 07:45 AM
Have you also submitted a support ticket? I also believe there is a poll in the known issues thread regarding problems with multiple accounts on the same modem - I suggest you check it out and if it seems to apply to you, you should vote on it.
Good luck with resolution.
Good luck with resolution.
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