
Hardpoint size restrictons?
Firing Cones?
Golly, the arrogance of some people!
I don't care if you think the proposed balance changes suck, and I do agree with some of you that they do. But a simple cursory review of so many suggestions utterly miss the point:
Creative solutions are often the simplest.
The best way to tackle a problem that isn't coming from the very core of a system is to solve it in the most simplest of manners else you overcomplicate the whole. Paul's solution isn't fully there but it is probably far better than most ALL of the suggestions I have seen by a great deal. Adding a heat scaling when using weapons of the same type at once is a good way at 'actively' dissuading super alpha boating and encouraging players to pace themselves. That alone solves HALF of the gripes I've been hearing about excessive alpha on CERTAIN builds. This system DOES need enhancement and tweaks as I fear it is too benign to truly affect the game as it is but again, I would rather have this over the disaster that was the month of May and resuming PPCsniping as normal.
Although it would have been better to address the core heat mechanics it can only go so far in passively dissuading excessive min-max. But one thing you all must keep in mind that this game is being made in virtual real time. What PGI has laid down here is a decent foundation for improvement for the future to tweak and adjust. Much like the JJ shake, they intend to tweak it to account for weight so lightmechs will glide gracefully while Highlanders will quake. The simple fact that the system was put into place is more than enough for future tweaking without completely changing how the game works.
Again, what PGI is after for is a simple way to modify a large range of systems without tampering with the core gameplay as well as implementing more harsh punishments for running high energy weapon builds that exceed what Battletech would normally say. There is much progress to be made, and I expect PGI to keep this system updated and tweaked as they gain telemetry from our experiences.