Are Players Ready For Clan Weapons?
#1
Posted 31 May 2013 - 11:29 AM
Heat-15 Heat-15
Damage-10 Damage- 15
Critical slots-3 Critical slots-2
Max Range-23 Max Range-23
LRM-20
Inner Sphere Clan
Heat-6 6
Minimum range-6 0
Weight-10 5
Critical Slots-5 4
As you can see the trend with the clan versions just being better then the Inner Sphere’s what are players going to do when the clans and there mech’s and weapons come out? Are players just going to stop playing or will the players just demand to nerf all clan weapons?
#2
Posted 31 May 2013 - 12:06 PM
#3
Posted 31 May 2013 - 12:09 PM
#4
Posted 31 May 2013 - 12:32 PM
Example: "Homer Stalker", with six clan PPCs it will do 90 dmg. That is a one shot kill on all mechs below 80 tons. It will also probably have the same heat as the current mechs as you will be able to have more space effiencet heatsinks.
We need bullet cones on the mechs. PGI is continually dancing around this issue with weapon changes to 'balance' it. We don't need a cone that is so large it turns our mechs into shotguns.
Stationary: No cone.
1-50kph: cone the size of an atlas at 300m
51-100kph: cone the size of an atlas at 150m
101+: cone the size of an atlas at 50m
Just as simple example.
Battletech functions on a random hit generation to make the game viable.
If PGI doesn't want bullet cones, then they need to do something else to fix Point Loading of Weapons.
#5
Posted 31 May 2013 - 02:45 PM
Due to the timeframe and the point of view we have been given (3050 and inner sphere respectively) I wouldn't hold my breath for a clan mech (or clan weaponry) anytime within the next six months. Due to the technological differences between the IS and clans the introduction of clan tech will greatly effect how the game is played and until community warefare is flushed out nicely and there are drawbacks to fielding expensive mechs they simply cant put them in yet. To give you an idea the Daishi (Dire Wolf) cost about 29,350,000 cbills to produce, more then twice as much as the most expensive atlas and its prime variant carries four ER large lasers, four medium pulse lasers two ultra autocannon 5s and a LRM10.
also note how the news on the front page stopped given us fluff news for the inner sphere, at this point the second wave of the clan invasion would have begun, lasting from may to june 3050 , in which twenty seven planets were claimed by the clans including Twycross. In effect the 1:1 timeframe has been unofficially halted, and we are still at the perephy action phase (August to September 3049).
#6
Posted 31 May 2013 - 03:35 PM
#7
Posted 31 May 2013 - 06:06 PM
Xeno Phalcon, on 31 May 2013 - 02:45 PM, said:
Due to the timeframe and the point of view we have been given (3050 and inner sphere respectively) I wouldn't hold my breath for a clan mech (or clan weaponry) anytime within the next six months. Due to the technological differences between the IS and clans the introduction of clan tech will greatly effect how the game is played and until community warefare is flushed out nicely and there are drawbacks to fielding expensive mechs they simply cant put them in yet. To give you an idea the Daishi (Dire Wolf) cost about 29,350,000 cbills to produce, more then twice as much as the most expensive atlas and its prime variant carries four ER large lasers, four medium pulse lasers two ultra autocannon 5s and a LRM10.
also note how the news on the front page stopped given us fluff news for the inner sphere, at this point the second wave of the clan invasion would have begun, lasting from may to june 3050 , in which twenty seven planets were claimed by the clans including Twycross. In effect the 1:1 timeframe has been unofficially halted, and we are still at the perephy action phase (August to September 3049).
The full clan invasion comes in august so DEAL with it bro. There were already past ISN news feeds saying that they were losing contact with peripheral worlds back in early may. Until we are past august and "nothing" has happened your claim of them ignoring he timeline is just a bunch of fluff itself.
#8
Posted 31 May 2013 - 06:39 PM
Sable, on 31 May 2013 - 06:06 PM, said:
The full clan invasion comes in august so DEAL with it bro. There were already past ISN news feeds saying that they were losing contact with peripheral worlds back in early may. Until we are past august and "nothing" has happened your claim of them ignoring he timeline is just a bunch of fluff itself.
As an oppressed citizen of the FRR, I find your stance offensive .
#11
Posted 01 June 2013 - 12:51 PM
Sable, on 31 May 2013 - 06:06 PM, said:
The full clan invasion comes in august so DEAL with it bro. There were already past ISN news feeds saying that they were losing contact with peripheral worlds back in early may. Until we are past august and "nothing" has happened your claim of them ignoring he timeline is just a bunch of fluff itself.
Bro.. brooooo
chug a monster and go ride off on your dirt bike broster. so hostile you are
Safe to say, PGI suffers from altered reality in regards to the timeline. We just have to sit tight and wait it out like everything else.
#12
Posted 01 June 2013 - 01:25 PM
#13
Posted 01 June 2013 - 04:46 PM
Edited by Tarl Cabot, 01 June 2013 - 04:52 PM.
#14
Posted 01 June 2013 - 05:06 PM
Tarl Cabot, on 01 June 2013 - 04:46 PM, said:
No they won't. An endless storm of tears will get them nerfed into the dirt until they are a sad, pathetic shadow of their true selves. They should outright disable the forums and delete their facebook/twitter/reddit/email accounts, disconnect their home phones, throw away their cell phones, etc.... as soon as Clan tech comes out. That way at least we can get some fun out of it for longer than 24 hours.
#15
Posted 01 June 2013 - 05:49 PM
#16
Posted 02 June 2013 - 03:29 PM
#17
Posted 02 June 2013 - 04:11 PM
Petroshka, on 02 June 2013 - 03:29 PM, said:
It might, briefly. Then it will be OMGWTFLOOOOOOOLLLLLLLLLLLLLLLLLLLLL nerfed after a Tsunami of tears from the same crowd that is currently pooping on LRMs.
#18
Posted 03 June 2013 - 04:51 AM
First off just because a few fan sites and fasa, made a time line dosn't mean PGI have to stay with it, come August if the clan balance Isn't ready there will be delays, unconfirmed reports of strange mecha, making raids on the prephery, can go on for months.
Think not, just look at the butchers job JJ Abrahms has done to Star Trek canon, and just as he uses this is a different time stream as an excuse, so can PGI.
Next
If clans weaponry is to far and away better than IS it will be more costly to PGI than never introducing the clans. if people that don't want to own a clan mech are allways put on their butts by them without a fighting chance, they will quit, reguardless of if their favorite mech is in game or not.
My own opinion is that When clan mechs are in game, I will be surprised if its at the start of community warfare, as I think thats going to be a big enough headache to get right, without having to balance clan weapons and targeting systems.
I do not think that they will be anywhere near the see all kill all weapons platforms that, for me, ruined the BT universe, I think they will be watered down versions, they may well look like Clan, sound like clan, but will possibly have a slightly higher dps. sensors slightly longer range.
why do I think this
Because if IS drops have no chance against clan drops people will either quit or change sides, like they do in every community PVP platform I've been involved with to date (all of which I've left, rather than follow the I must be on the winning side sheep) once everyone is on the same side there is none to fight.
Edited by Cathy, 03 June 2013 - 05:02 AM.
#19
Posted 03 June 2013 - 05:01 AM
#20
Posted 03 June 2013 - 02:32 PM
Only way I could see it working is if clan vs IS drops themselves are balanced. Example, 5 frontline clan mechs vs 12 inner sphere line units. To me that would be fair.
Edited by Jason Radick, 03 June 2013 - 02:53 PM.
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