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Are Players Ready For Clan Weapons?


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#1 Rush2112

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Posted 31 May 2013 - 11:29 AM

Is the average player ready for the clan mech’s and clan weapons? When I read the forms and see that just because everyone is using a weapon such as a PPC or LRM’S they just call them OP. With the clan invasion coming does the average player really know how much better clan mech’s and how much better their weapons are? For example (this is the table top read out) the Inner Sphere ER PPC Clan ER PPC
Heat-15 Heat-15
Damage-10 Damage- 15
Critical slots-3 Critical slots-2
Max Range-23 Max Range-23

LRM-20
Inner Sphere Clan
Heat-6 6
Minimum range-6 0
Weight-10 5
Critical Slots-5 4
As you can see the trend with the clan versions just being better then the Inner Sphere’s what are players going to do when the clans and there mech’s and weapons come out? Are players just going to stop playing or will the players just demand to nerf all clan weapons?

#2 Avimimus

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Posted 31 May 2013 - 12:06 PM

No - but things should be alright if the Clans are outnumbered in matches (and players are not allowed to create mix-tech on non mixed tech chassies - if there are rare cannon mixed-tech chassis - they could have the clan weapons hard-wired in and unswappable).

#3 Snowcrow

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Posted 31 May 2013 - 12:09 PM

Until we find out how the clans will be implemented, this discussion is pointless.

#4 Phellian

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Posted 31 May 2013 - 12:32 PM

Talking about clan weapons is also pointless until they fix the Point Loading issue. As things stand if you turn existing mechs into clan ones it won't matter how many innersphere mechs you bring.

Example: "Homer Stalker", with six clan PPCs it will do 90 dmg. That is a one shot kill on all mechs below 80 tons. It will also probably have the same heat as the current mechs as you will be able to have more space effiencet heatsinks.

We need bullet cones on the mechs. PGI is continually dancing around this issue with weapon changes to 'balance' it. We don't need a cone that is so large it turns our mechs into shotguns.

Stationary: No cone.
1-50kph: cone the size of an atlas at 300m
51-100kph: cone the size of an atlas at 150m
101+: cone the size of an atlas at 50m

Just as simple example.

Battletech functions on a random hit generation to make the game viable.

If PGI doesn't want bullet cones, then they need to do something else to fix Point Loading of Weapons.

#5 Xeno Phalcon

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Posted 31 May 2013 - 02:45 PM

Oh some dirt dobber deleted the post I was replying to, so ill share it with you instead! cause its y'know...relevant and stuff.

Due to the timeframe and the point of view we have been given (3050 and inner sphere respectively) I wouldn't hold my breath for a clan mech (or clan weaponry) anytime within the next six months. Due to the technological differences between the IS and clans the introduction of clan tech will greatly effect how the game is played and until community warefare is flushed out nicely and there are drawbacks to fielding expensive mechs they simply cant put them in yet. To give you an idea the Daishi (Dire Wolf) cost about 29,350,000 cbills to produce, more then twice as much as the most expensive atlas and its prime variant carries four ER large lasers, four medium pulse lasers two ultra autocannon 5s and a LRM10.



also note how the news on the front page stopped given us fluff news for the inner sphere, at this point the second wave of the clan invasion would have begun, lasting from may to june 3050 , in which twenty seven planets were claimed by the clans including Twycross. In effect the 1:1 timeframe has been unofficially halted, and we are still at the perephy action phase (August to September 3049).

#6 Sephlock

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Posted 31 May 2013 - 03:35 PM

They just need to outright disable the forums- the next step after shattering general discussion.

#7 Sable

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Posted 31 May 2013 - 06:06 PM

View PostXeno Phalcon, on 31 May 2013 - 02:45 PM, said:

Oh some dirt dobber deleted the post I was replying to, so ill share it with you instead! cause its y'know...relevant and stuff.

Due to the timeframe and the point of view we have been given (3050 and inner sphere respectively) I wouldn't hold my breath for a clan mech (or clan weaponry) anytime within the next six months. Due to the technological differences between the IS and clans the introduction of clan tech will greatly effect how the game is played and until community warefare is flushed out nicely and there are drawbacks to fielding expensive mechs they simply cant put them in yet. To give you an idea the Daishi (Dire Wolf) cost about 29,350,000 cbills to produce, more then twice as much as the most expensive atlas and its prime variant carries four ER large lasers, four medium pulse lasers two ultra autocannon 5s and a LRM10.



also note how the news on the front page stopped given us fluff news for the inner sphere, at this point the second wave of the clan invasion would have begun, lasting from may to june 3050 , in which twenty seven planets were claimed by the clans including Twycross. In effect the 1:1 timeframe has been unofficially halted, and we are still at the perephy action phase (August to September 3049).


The full clan invasion comes in august so DEAL with it bro. There were already past ISN news feeds saying that they were losing contact with peripheral worlds back in early may. Until we are past august and "nothing" has happened your claim of them ignoring he timeline is just a bunch of fluff itself.

#8 Sephlock

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Posted 31 May 2013 - 06:39 PM

View PostSable, on 31 May 2013 - 06:06 PM, said:


The full clan invasion comes in august so DEAL with it bro. There were already past ISN news feeds saying that they were losing contact with peripheral worlds back in early may. Until we are past august and "nothing" has happened your claim of them ignoring he timeline is just a bunch of fluff itself.

As an oppressed citizen of the FRR, I find your stance offensive :).

#9 Ghogiel

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Posted 31 May 2013 - 06:57 PM

View PostXeno Phalcon, on 31 May 2013 - 02:45 PM, said:

and until community warefare is flushed out

Flushed out.. flushed out from where?

Does not bode well..

#10 Sephlock

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Posted 31 May 2013 - 07:50 PM

View PostGhogiel, on 31 May 2013 - 06:57 PM, said:

Flushed out.. flushed out from where?

Does not bode well..



#11 CHH Badkarma

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Posted 01 June 2013 - 12:51 PM

View PostSable, on 31 May 2013 - 06:06 PM, said:


The full clan invasion comes in august so DEAL with it bro. There were already past ISN news feeds saying that they were losing contact with peripheral worlds back in early may. Until we are past august and "nothing" has happened your claim of them ignoring he timeline is just a bunch of fluff itself.



Bro.. brooooo
chug a monster and go ride off on your dirt bike broster. so hostile you are

Safe to say, PGI suffers from altered reality in regards to the timeline. We just have to sit tight and wait it out like everything else.

#12 Sephlock

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Posted 01 June 2013 - 01:25 PM

^ In that case can I get my Ragnarok?

Posted Image

#13 Tarl Cabot

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Posted 01 June 2013 - 04:46 PM

It will be a cluster frak until the underlying heat scale issues are dealt with. Besides no real negative effects from running high/over heating, such as sluggish controls/movement/aim, a real convergence/cone of fire, there is the fact that damaged engines do not even generate more heat. A clan mech will be able to continue firing its weapons remaining with no negative heat effects, minus the HS that were in the destroyed section.

Edited by Tarl Cabot, 01 June 2013 - 04:52 PM.


#14 Sephlock

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Posted 01 June 2013 - 05:06 PM

View PostTarl Cabot, on 01 June 2013 - 04:46 PM, said:

It will be a cluster frak until the underlying heat scale issues are dealt with. Besides no real negative effects from running high/over heating, such as sluggish controls/movement/aim, a real convergence/cone of fire, there is the fact that damaged engines do not even generate more heat. A clan mech will be able to continue firing its weapons remaining with no negative heat effects, minus the HS that were in the destroyed section.

No they won't. An endless storm of tears will get them nerfed into the dirt until they are a sad, pathetic shadow of their true selves. They should outright disable the forums and delete their facebook/twitter/reddit/email accounts, disconnect their home phones, throw away their cell phones, etc.... as soon as Clan tech comes out. That way at least we can get some fun out of it for longer than 24 hours.

#15 aniviron

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Posted 01 June 2013 - 05:49 PM

My body is ready.

#16 Petroshka

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Posted 02 June 2013 - 03:29 PM

The discrepancy between Clan vs. IS tech as in TT will never ever be seen in this game. Ever.

#17 Sephlock

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Posted 02 June 2013 - 04:11 PM

View PostPetroshka, on 02 June 2013 - 03:29 PM, said:

The discrepancy between Clan vs. IS tech as in TT will never ever be seen in this game. Ever.

It might, briefly. Then it will be OMGWTFLOOOOOOOLLLLLLLLLLLLLLLLLLLLL nerfed after a Tsunami of tears from the same crowd that is currently pooping on LRMs.

#18 C E Dwyer

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Posted 03 June 2013 - 04:51 AM

ok lol lets throw in with the pointless speculation..

First off just because a few fan sites and fasa, made a time line dosn't mean PGI have to stay with it, come August if the clan balance Isn't ready there will be delays, unconfirmed reports of strange mecha, making raids on the prephery, can go on for months.

Think not, just look at the butchers job JJ Abrahms has done to Star Trek canon, and just as he uses this is a different time stream as an excuse, so can PGI.

Next

If clans weaponry is to far and away better than IS it will be more costly to PGI than never introducing the clans. if people that don't want to own a clan mech are allways put on their butts by them without a fighting chance, they will quit, reguardless of if their favorite mech is in game or not.

My own opinion is that When clan mechs are in game, I will be surprised if its at the start of community warfare, as I think thats going to be a big enough headache to get right, without having to balance clan weapons and targeting systems.

I do not think that they will be anywhere near the see all kill all weapons platforms that, for me, ruined the BT universe, I think they will be watered down versions, they may well look like Clan, sound like clan, but will possibly have a slightly higher dps. sensors slightly longer range.

why do I think this

Because if IS drops have no chance against clan drops people will either quit or change sides, like they do in every community PVP platform I've been involved with to date (all of which I've left, rather than follow the I must be on the winning side sheep) once everyone is on the same side there is none to fight.

Edited by Cathy, 03 June 2013 - 05:02 AM.


#19 Bad Andy

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Posted 03 June 2013 - 05:01 AM

seems like it would be better if they just introduced clan mechs without their iconic weaponry, weapons are powerful enough as is, just adding them with the omni hardpoints and stuff like LBX20 and SSRM6 will be powerful enough, better just to keep the weapons values as they are now across the board.

#20 CHH Badkarma

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Posted 03 June 2013 - 02:32 PM

I agree that when they are added they will get watered down. Mainly because people cry so much in this game instead of adapting and changing tactics.

Only way I could see it working is if clan vs IS drops themselves are balanced. Example, 5 frontline clan mechs vs 12 inner sphere line units. To me that would be fair.

Edited by Jason Radick, 03 June 2013 - 02:53 PM.






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