Greetings,
Not sure if this belongs here, but I wanted to share this with potential new players.
I discovered something this weekend about what may have been construed as a macro and wanted to share. After playing since Open Beta began, I mean that very same day, I had never known this to be true.
When you chain fire, and hold the firing button, the cycle time is parsed (this I knew); another-words, it takes about, what, .5 seconds for the next weapon to fire, and so on.
But, if you rapid click the fire button, they fire nearly simultaneously, in rapid concession; like what we have been seeing with the 5-6 AC2 Jags.
It has been said that this is a macro driven event, but I doubt that because of my experience with rapid fire mechanisms in place.
I just thought I'd share to even the playing field.
0
Perceived Macro, Not?!?
Started by Shae Starfyre, Jun 17 2013 05:55 AM
2 replies to this topic
#1
Posted 17 June 2013 - 05:55 AM
#2
Posted 17 June 2013 - 05:58 AM
There's another way too:
Setup your weapons on chain fire in one group (say for example 4 ac2's)
so weapon group 2 is all four in chain fire.
Setup another weapon group for non-chained fire.
so weapon group 1 is all four in NON chain fire.
Start firing weapon group 2 for a little then mash weapon group 1 while still holding down weapon group 2.
This basically will make the system fire as fast as possible and works pretty well without macros.
Setup your weapons on chain fire in one group (say for example 4 ac2's)
so weapon group 2 is all four in chain fire.
Setup another weapon group for non-chained fire.
so weapon group 1 is all four in NON chain fire.
Start firing weapon group 2 for a little then mash weapon group 1 while still holding down weapon group 2.
This basically will make the system fire as fast as possible and works pretty well without macros.
#3
Posted 17 June 2013 - 06:57 AM
Marcos for dakka dakkas exist. I know several people that use them. You can get a marco like fire rate without using one. But marcos make it a lot easier.
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