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Survival/wave Game Mode


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#1 ghos t in the shel l

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Posted 18 June 2013 - 11:52 PM

Essentially, the time limit would be set to 30 minutes and the game would reach a full 30 minutes every game no matter what. When someone dies, they are replaced with a small countdown timer on the screen in the upper coner that says when the next wave happens. When the next wave happens, new people connect to the server and join both teams. These will be referred to as reinforcements that enter the battlefield at the start of a wave. When a mech dies, that person is out, they can choose to either continue observing or disconnect, but they cannot rejoin the game. There are a total of 4 waves throughout the entire game, the goal of the game mode is to survive until the end. Each team will have an overall score that is similar to the scores players have now, based on damage, kills, and various other factors. The team with the most waves won wins. If a team has all players dead, or is capped at any time, that wave immediately ends and a new wave begins. This way there are always players in the game on both teams. Although, when this happens, a team cannot exceed 8 players.





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