Having poked around the forums for a while, I have noticed that there seem to be two main ideas about how flexibly built the mechlab allows for a mech to be (simplified due to focus of post being elsewhere):
1) This is good. Yay!
2) In canon, IS only had things like battlefield modifications, and the kind of changes in MWO are rare and factory overhaul...
In order to appeal to the second group*, why not add a Stock Variant game mode? We could select any of our tricked out mechs, choose the game mode, and drop in a stock version of the mech without altering its loadout.
While I fall somewhere between the two camps on IS mech customization, I think everybody likes more functional content. And who wouldn't be afraid of a stock Awesome, if there were in a stock mech, too?
*A final thought that makes this appeal to more people: it would be really, really nice for masteries on those mech variants that usually don't perform as well as others in normal play.
0
Thoughts On A Stock-Variant Game Type?
Started by Unrelenting Farce, Jun 17 2013 08:58 AM
3 replies to this topic
#1
Posted 17 June 2013 - 08:58 AM
#2
Posted 17 June 2013 - 09:01 AM
On second thought, I'm reposting this over in General Discussion.
#4
Posted 17 June 2013 - 12:49 PM
Hah! That would be a great place. I put it in Maps & Modes.
Every time I look at this forum, I feel like it's been drastically restructured (I used to read it a lot more before it was changed).
Every time I look at this forum, I feel like it's been drastically restructured (I used to read it a lot more before it was changed).
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users