Jump to content

Even My Awesomeness Cannot Make A Noob Team Win ;-)


52 replies to this topic

#41 Reported for Inappropriate Name

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,767 posts
  • LocationAmericlap

Posted 19 June 2013 - 03:41 PM

View PostStoicblitzer, on 19 June 2013 - 03:38 PM, said:

uhhh....the atlas and catapult are currently suboptimal mechs. stalkers are the best.



I'm well aware of the alpha potential of the stalker having run a 4 LL 2ERLL 2 ams stalker that literally ate everything that walked in front of it, but the D-DC has far more utility.


as far as the catapult goes? Dual Gauss catapult is only suboptimal if you're a bad shot. 86% 1v1 rail accuracy in a slow paced game like this usually translates to low damage, high kills in most games when i've got access to two gauss rifles.

Edited by Battlecruiser, 19 June 2013 - 03:48 PM.


#42 Dude42

    Member

  • PipPipPipPipPipPipPip
  • 530 posts
  • LocationFL, USA

Posted 19 June 2013 - 03:42 PM

View PostBattlecruiser, on 19 June 2013 - 03:31 PM, said:


my kdr is bad because i mess around with sub optimal builds. however i'm done with that. the next thing to enter my garage after d-dc will either be be the gauss catapult once again, or another atlas so i can continue to work towards that extra module slot. it could go either way because properly fitting a gauss catapult costs around 13 mil total


also, as far as my opinion on elo goes, the last time i played this game for a large amount of time in a 4 person group, we would win two, and then like clockwork get a game missing two teammates
see, we even made a thread about it back in april.
http://mwomercs.com/...wheres-my-team/

Posted Image
I haven't played them since I got the seismic sensor, but I recommend continuing the Atlases. :) And this also illustrates high KDR(all over 2.0) doesn't mean high W/L, only the DDC has high W/L because of the ECM.

Oh, and except for the RS, these are all fairly crap builds, lol. Haven't gone back to them, I have 21 mechs, working on finishing mastering them all.

#43 Reported for Inappropriate Name

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,767 posts
  • LocationAmericlap

Posted 19 June 2013 - 03:45 PM

View PostDude42, on 19 June 2013 - 03:42 PM, said:

Oh, and except for the RS, these are all fairly crap builds, lol. Haven't gone back to them, I have 21 mechs, working on finishing mastering them all.



RS is a monster. I will argue that it's the best support missile boat in the game because of a neat phenomenon that happens when you have lots of missiles and only 5 missile tubes. There's a reason I call it the jackhammer, and as I already have the founders atlas, it will be the only other one i need.

although the thing that really bugs me is i spent all my mc on experimenting, instead of mech bay slots and the most op things available. It's like i didn't even want to win.

Edited by Battlecruiser, 19 June 2013 - 03:47 PM.


#44 Monky

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 3,219 posts
  • LocationHypothetical Warrior

Posted 19 June 2013 - 03:46 PM

I've noticed lots of 'average' teams getting pitted against 'an ace or two and nothing but greens'

Seriously, 3+ mechs on one team with less than 10 damage. One game recently had a total of 100 damage for 6 players.

I think ELO or limited player queue is causing the problems, these kinds of matches shouldn't be occurring, and are frustrating for everyone.

#45 Stoicblitzer

    Member

  • PipPipPipPipPipPipPipPip
  • 1,931 posts
  • LocationUSA

Posted 19 June 2013 - 03:54 PM

View PostBattlecruiser, on 19 June 2013 - 03:41 PM, said:



I'm well aware of the alpha potential of the stalker having run a 4 LL 2ERLL 2 ams stalker that literally ate everything that walked in front of it, but the D-DC has far more utility.


as far as the catapult goes? Dual Gauss catapult is only suboptimal if you're a bad shot. 86% 1v1 rail accuracy in a slow paced game like this usually translates to low damage, high kills in most games when i've got access to two gauss rifles.

atlas: expose your entire body to fire your weapons.
stalker: expose the tip-top of your body to fire arm-mounted weapons.
catapult: forced to point your enormous cockpit directly at enemy in order to fire.

but you understand this game better than me so i'll defer to you.

#46 Gaan Cathal

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 2,108 posts

Posted 20 June 2013 - 05:08 AM

View PostBattlecruiser, on 19 June 2013 - 03:45 PM, said:

RS is a monster. I will argue that it's the best support missile boat in the game because of a neat phenomenon that happens when you have lots of missiles and only 5 missile tubes. There's a reason I call it the jackhammer, and as I already have the founders atlas, it will be the only other one i need.


Loosing all your missiles to AMS is a 'neat phenomenon'?

#47 Krzysztof z Bagien

    Member

  • PipPipPipPipPipPipPip
  • Giant Helper
  • 710 posts
  • LocationUć, Poland

Posted 20 June 2013 - 05:24 AM

View PostZerberus, on 17 June 2013 - 12:08 PM, said:

I love all the "Elo is not useful for team games" hate.

Major league baseball, the NBA, and college football among others would all like a word with you people. ;)

http://en.wikipedia....gs_beyond_chess

Yes, it wa ORIGINALLY designed for sole 1:1 situations (specifically chess)

So was teh telephone.

and like the telephone, it was adapted to fit new requirements (conference calling, video calling..).

The most hilarious of the complaints are the ones about being "stuck in Elo hell".



TLDR: Learn to analyze your own playing for mistakes, and noot just other`s, and always assume that when you lose it was (at least partially) your fault and not entirely everyone elses, becasue statistically it IS at least partially your fault. A large part of becoming a competitive player in ANY game /sport is learning to think like one instead of assuming that you are already as good as you can get. Becasue when you stop getting better, you cease to be good. :(

One thing you forget is that Elo system in team games like basketball is used to rate performance of the TEAM AS A WHOLE, not INDIVIDUAL PLAYERS - basically whole team can be treated as one collective player, so in the terms of Elo system it's still 1vs1 game.
Different methods are used to rate individual players, for example number of scored points, assists, etc. It is never solely win/lose ratio. Moreover, basketball (or footbal or whatever) are fully symmetrical games, just like chess, and MWO is not. That's why Elo system is not suitable for MWO.

#48 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 20 June 2013 - 05:48 AM

To the OP, all yesterday that same thing pretty much happened to me. I don't know how many matches I dropped into where half my team or more couldn't do as much as 100 dmg. We would get steamrolled 1 to 8, or 0 to 8. Out of 15 games, I maybe was on the winning team for 3. It hasn't been that bad in a LONG time. Like you said too, almost the whole team is assaults or heavies.

The matchmaking has been ODD to say the least.

#49 Twisted Power

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 500 posts
  • LocationNew York

Posted 20 June 2013 - 06:01 AM

It seems to me that if we have some really good players on my team when my group drops drop, sometimes the other players on the other lance are noticeably worse. My 4 man group all have a win/loss ratio of 2.5+ and we consistently drop with people in trials mechs on the other lance and people who don't know how to turn off "lock arm to torso". Now these are NOT people trying out the trial mechs. These are people alpha-ing weapons that shouldn't be fired together and firing things like LRMS at 50M over and over doing no damage or firing streaks at mechs 500m out. Things like that. I think that at some point when the Match maker runs out of people it just fill in with w/e. The match maker and ELO system does seem to work (sort of ) when there are a lot of player on and many to choose from but seems to fail when there are not to many people playing in your ELO.

#50 Reported for Inappropriate Name

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,767 posts
  • LocationAmericlap

Posted 20 June 2013 - 12:11 PM

View PostGaan Cathal, on 20 June 2013 - 05:08 AM, said:


Loosing all your missiles to AMS is a 'neat phenomenon'?


ams has a set amount of business it can handle, anything more and breakthrough happens. when you have 25 missiles in groups of 5 within its firing range, it's not going to get them all because it just simply cannot keep up, although that won't stop it from firing without break until it's empty.

#51 Minder420

    Rookie

  • Knight Errant
  • 2 posts

Posted 20 June 2013 - 02:20 PM

After just losing my last 7 matches in a row because atleast 4 people on my team were complete morons with less than 100dmg dealt I am done with this game. You want to put me on a team with equally skilled people and fight equally skilled poeple than maybe I'll come back but if you are going to keep trying to "balance" the teams with idiots then you can just go to hell.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users