Diomed, on 17 June 2013 - 07:33 PM, said:
Clan XL engines do not extend into the side torsos like IS ones do.
As Rushin Roulette, and others, stated above a Mech with a Can XL Engine has 10 Crit Slots total. 6 in the Center Torso and 2 in each of the Side Torsos (LT & RT). An Inner Sphere XL Engine has 12 Engine Crits. 6 in the Center Torso and 3 in each Side Torso (RT & LT).
In TT any Mech, IS and Clan, that takes 3 Engine Crits shuts down. It can be salvaged later and repaired as long as the Center Torso in not destroyed.
In MWO any IS Mech that looses it side Torso shuts down. Is this coded as a Mech took 3 Engine Crits so it shuts down? Or is it coded as an IS Mech with an XL Engine lost its side Torso so shut it down?
When they bring Clan XL engines into MWO how will they handle the Engine Crits? If I remember correctly the Devs said we will be able to Crit the Engine. They may even implement increased heat from Engine Crits. An Engine Crit is suppose to be the loss of Engine Shielding.
Edited by Skylarr, 18 June 2013 - 06:47 AM.