I guess by default Turn is mapped to RZ, I map mine to X like MW2-MW4.
Anyway, I have expanded the deadzone and boosted sensitivity to maximum, but it still jumps and moves significantly faster than pitch or twist axii. It's nothing new, analog Turn has just never worked with enough sensitivity to stick movement.
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Joystick Analog Turn Is Too Jumpy Still
Started by Lightfoot, Jun 18 2013 02:31 PM
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