Jump to content

Quickdraw Customization Visual Changes.


7 replies to this topic

#1 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 20 June 2013 - 09:42 AM

Can someone post some screenshots of the quickdraw with various hardpoitns being used? I don't have aquick draw myself but i would like to see how it looks cuztomized.

someone posted this earlier.

Posted Image

unoccupied slots in the LRM torso become vents. very cool
the extra row of SRM pods on the side is really cool. for some reason its only got 5 tubes? weird.

Edited by Tennex, 20 June 2013 - 09:49 AM.


#2 Mechteric

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 7,308 posts
  • LocationRTP, NC

Posted 20 June 2013 - 09:45 AM

View PostTennex, on 20 June 2013 - 09:42 AM, said:

Can someone post some screenshots of the quickdraw with various hardpoitns being used? I don't have aquick draw myself but i would like to see how it looks cuztomized.

someone posted this earlier.

Posted Image

the extra row of SRM pods on the side is really cool. for some reason its only got 5 tubes? weird.


Its because the stock loadout has both SRMs and LRMs, so it since LRMs are in multiples of 5. That said the stock 4H has only an LRM10 in the left torso, so having 11 ports is a bit strange.

Edited by CapperDeluxe, 20 June 2013 - 09:48 AM.


#3 Xeno Phalcon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,461 posts
  • LocationEvening Ladies

Posted 20 June 2013 - 09:47 AM

Quickdraw dosnt have a whole lot of variation, The 4G can only display 2 and 4 ports in its CT, 4 or 6 or 10 in the LT. I assume the same applies to the CT of the 5K. The 4H is the only one with the extra row on it there it can display a 10 and a 5 in its LT max. (Though can assume it can also do a 4 and 6 in the area used for the 10, no idea about the area used by the 5er)

Other weaponry all the lasers look the same no matter where you put them, flamers look like they do on the blackjack (little square barrels) while PPC/ERppc looks pretty sweet on the arms.

Edited by Xeno Phalcon, 20 June 2013 - 09:48 AM.


#4 Fate 6

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,466 posts

Posted 20 June 2013 - 09:50 AM

View PostCapperDeluxe, on 20 June 2013 - 09:45 AM, said:


Its because the stock loadout has both SRMs and LRMs, so it since LRMs are in multiples of 5. That said the stock 4H has only an LRM10 in the left torso, so having 11 ports is a bit strange.

Yeah, it's not because LRMs are multiples of 5. If you look at the Highlander you see that it can have LRM10 tubes in the arms where there's usually just an SRM6. They just HATE the idea of a fast missile mech working well.

#5 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 20 June 2013 - 09:52 AM

View PostFate 6, on 20 June 2013 - 09:50 AM, said:

Yeah, it's not because LRMs are multiples of 5. If you look at the Highlander you see that it can have LRM10 tubes in the arms where there's usually just an SRM6. They just HATE the idea of a fast missile mech working well.


i think its just lack of attention to detail. but hey they bothered to give that hardpoint a visual change, its better than we got for any other mech's missile hardpoint... so i'll take what i can get.

Edited by Tennex, 20 June 2013 - 09:52 AM.


#6 Fate 6

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,466 posts

Posted 20 June 2013 - 09:54 AM

View PostTennex, on 20 June 2013 - 09:52 AM, said:


i think its just lack of attention to detail. but hey they bothered to give that hardpoint a visual change, its better than we got for any other mech's missile hardpoint... so i'll take what i can get.

I'd rather it just fire out of the normal 4tube than get an even bigger torso hitbox because it adds tubes on the side. If they aren't going to give us the full 6, then don't gimp us with a uselessly large 5.

#7 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,066 posts
  • LocationSouthern Wisconsin

Posted 20 June 2013 - 10:00 AM

Its not just the salvo problem for larger launchers. The art looks bad with the extra hardware. I would prefer that two streaks occupy the symmetrical four port box with the vent as the filler plug.

Edited by Spheroid, 20 June 2013 - 10:00 AM.


#8 BlackWidow

    Member

  • PipPipPipPipPipPipPipPip
  • 1,182 posts
  • LocationPhoenix, Arizona

Posted 20 June 2013 - 12:08 PM

This is a very amazing discussion about the visuals on the mech that outside the mech bay....YOU NEVER SEE.

Or am I wrong in assuming that 99% of those that would complain about this would also complain about 3PV ?

Not being snotty here, but.....this is really rearranging Titanic deck chairs at the moment.

Just kinda funny.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users