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[Consumable Module] Seismic Mines


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#1 Phoenix Branson

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Posted 24 June 2013 - 05:17 PM

When the BattleMech deploys a Seismic Mine, it generates tremors in the surrounding area to confuse and give false readings to the Seismic Sensor. This mine can be detected and targeted within 100 meters and destroyed after taking 10 damage. This is a consumable module and has multiple uses (amount of mines would have to be balanced). This would add another layer to electronic warfare. Thoughts/Opinions?

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Edited by Maverick01, 24 June 2013 - 05:17 PM.






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