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Where Do You Stand?


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Poll: What type are you? (228 member(s) have cast votes)

Fighting Style?

  1. PRO-Brawling (61 votes [26.75%])

    Percentage of vote: 26.75%

  2. PRO-Sniping (10 votes [4.39%])

    Percentage of vote: 4.39%

  3. Utility / Support (44 votes [19.30%])

    Percentage of vote: 19.30%

  4. All of above (113 votes [49.56%])

    Percentage of vote: 49.56%

Mech Choice?

  1. Assault (20 votes [8.77%])

    Percentage of vote: 8.77%

  2. Heavy (48 votes [21.05%])

    Percentage of vote: 21.05%

  3. Medium (55 votes [24.12%])

    Percentage of vote: 24.12%

  4. Light (16 votes [7.02%])

    Percentage of vote: 7.02%

  5. Mixed / More than One (89 votes [39.04%])

    Percentage of vote: 39.04%

Stance on 3rd Person View?

  1. ANTI-3PV (159 votes [69.74%])

    Percentage of vote: 69.74%

  2. PRO-3PV (7 votes [3.07%])

    Percentage of vote: 3.07%

  3. Open to 3PV with Limitations (62 votes [27.19%])

    Percentage of vote: 27.19%

MechWarrior Background?

  1. Table Top Player (15 votes [6.58%])

    Percentage of vote: 6.58%

  2. Video Games Exclusively (122 votes [53.51%])

    Percentage of vote: 53.51%

  3. Both (84 votes [36.84%])

    Percentage of vote: 36.84%

  4. This is my FIRST MechWarrior Experience (7 votes [3.07%])

    Percentage of vote: 3.07%

What's your BIGGEST gripe with MWO?

  1. Weapon Balance (75 votes [32.89%])

    Percentage of vote: 32.89%

  2. Lack of Content (73 votes [32.02%])

    Percentage of vote: 32.02%

  3. ELO / Matchmaking (26 votes [11.40%])

    Percentage of vote: 11.40%

  4. The Grind for XP and CBills (15 votes [6.58%])

    Percentage of vote: 6.58%

  5. Other (39 votes [17.11%])

    Percentage of vote: 17.11%

How long have you been playing MWO?

  1. 0 to 3 Months (12 votes [5.26%])

    Percentage of vote: 5.26%

  2. 3 to 6 Months (28 votes [12.28%])

    Percentage of vote: 12.28%

  3. 6 to 9 Months (47 votes [20.61%])

    Percentage of vote: 20.61%

  4. 9+ Months (141 votes [61.84%])

    Percentage of vote: 61.84%

Vote Guests cannot vote

#21 OnLashoc

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Posted 20 June 2013 - 11:54 AM

Seeing a trend in the results so far:

-Mostly Missile Boaters & Brawlers
-Mostly Heavy & Medium Mech Pilots
-Mostly by far ANTI-3PV
-Mostly Video Gamers
-Mostly by far long time MWO Players


Interesting, I'm surprised it's not as many table top players as there appears to be considering the posts

#22 Mercules

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Posted 20 June 2013 - 01:11 PM

View PostOnLashoc, on 20 June 2013 - 11:54 AM, said:

Seeing a trend in the results so far:

-Mostly Missile Boaters & Brawlers
-Mostly Heavy & Medium Mech Pilots
-Mostly by far ANTI-3PV
-Mostly Video Gamers
-Mostly by far long time MWO Players


Interesting, I'm surprised it's not as many table top players as there appears to be considering the posts


You do understand this is a seriously biased sample not representative of even the average FORUM POSTER much play MWO PLAYER. :ph34r: The title doesn't really say what the poll is for so a lot of players might just skip over it. You can't draw any conclusion from it, like thinking there are not TT players on the forum or in game.

Oh, and "Utility/Support" is NOT Missle Boating. The scout with a UAV, Tag, and other tools to identify foes for you is not a Missle Boat. My 2 AC/2 and AC/10 Jagger is not a Sniper or brawler, more made to harass mechs as is my 2 LRM10+arti and 2 AC/5 Jagger. My ERPPC, SSRM, AC/10 Dragon is a flanker not made for Brawling or Sniping. All these are Utility/Support.

Edited by Mercules, 20 June 2013 - 01:15 PM.


#23 OnLashoc

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Posted 20 June 2013 - 01:34 PM

View PostMercules, on 20 June 2013 - 01:11 PM, said:


You do understand this is a seriously biased sample not representative of even the average FORUM POSTER much play MWO PLAYER. :ph34r: The title doesn't really say what the poll is for so a lot of players might just skip over it. You can't draw any conclusion from it, like thinking there are not TT players on the forum or in game.

Oh, and "Utility/Support" is NOT Missle Boating. The scout with a UAV, Tag, and other tools to identify foes for you is not a Missle Boat. My 2 AC/2 and AC/10 Jagger is not a Sniper or brawler, more made to harass mechs as is my 2 LRM10+arti and 2 AC/5 Jagger. My ERPPC, SSRM, AC/10 Dragon is a flanker not made for Brawling or Sniping. All these are Utility/Support.



"Where do you stand" in each topic polled is exactly what it is. Giving any reason other than that will likely result in people skewing the poll intentionally.

I realize utility is all of the above you mentioned.

I also know this is not the OVERALL community, but of those who chose to vote, and of the voters are the results as stated.

#24 Sephlock

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Posted 20 June 2013 - 01:38 PM

They just need to make the useless weapons good, and un-nerf the nerfed weapons...

#25 Scorpio Rising

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Posted 20 June 2013 - 08:43 PM

Matchmaking and content are my biggest gripes with the game so far.

I started playing last June and although I haven't played much in a few months, gameplay pretty much feels exactly like it was last year...only with a couple new maps and mechs.

I was hoping there would be some new game modes, voice comms, and easier to use interface.

Not sure about weapon balance...all I know is the matchmaker is still borked.

#26 C E Dwyer

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Posted 21 June 2013 - 06:53 AM

View PostAcid Phase, on 20 June 2013 - 08:29 AM, said:

Aside from the fighting style and the mech choice, this poll should be implemented after sign-in screen (pre-launch). Remember, according to PGI, forum members are not their target demographic they aim to please. So let's give a voice to the silent majority then. :D


Pgi blows wind, when they talk about target demographics, its manager talk for, you vented and now we'll do what we want reguardless.

I mean is there some secret place where people go, is mind reading of those that don't come here, some amazing super power..

People that are not allready playing this game, can be the only other target group and how will they deside to come here or not.

They look at the magazines, E-mag/paper..go hmm that looks cool..there is not getting away from the fact that MWO does look amazing, since closed beta. its one or the parts that even the synics have to agree that its advanced alot..

They pay lip service to the magazine review, if they are not total newbs to gaming, they should know by now, that if a review mag gives a poor review, they're unlikely to be asked back for biscuits and coco again.

They read the forums.

If people are annoyed at something they come..to the forums..

If they want to brag..they come to...yup you've got this..to the forums

This is the place where people go to look up and read, even if they don't contribute positive or negative feed back, and this is where everyone will come to until this game developes enough to have a chat room (good luck there mods, if it ever gets like world of tanks one *shudder*)

So dear Community manager, Devs, owners, publishers, citizens, please, its ok I have two ears i'm happy with, tell us where this target is, if not here :D

#27 Mechkilla

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Posted 21 June 2013 - 08:06 AM

I like variation and so all roles. But it is sad that the actual meta doesn't prefer the kind of stock mech configurations. Often they can start a fight on long range (sniping, lrms) and can later go on in mid- to close range.

I played all main MechWarrior titles but nothing online. I also read the first 38 books in a quite short time but since then I didn't read much books (change of life). Always planned to go on with em but ...

I am clearly against 3PV mostly because it will split the playerbase. I think that is not good for such a game like MW:O. They might have over 100.000 players but for an multiplayer game this is not much. I think the (small) advantage for those players using it will gain them not enough to overcome their poor skills :D.

At the moment my biggest concern is ELO and matchmaking. With the right mixture of players and/or mechs you can have quite intense fights and enjoyment even if you loose. But often enough one side gets crippled with too many bad players or unfair seed of mech types (like 5 scouts on one side, one to none on the other or lrm boats/lots of high-alpha-snipers).
I don't think in a team based game they should use the ELO system. I had lot of matches were I peform much better than 4-6 guys on my side, lost of course and because of loosing a match I fall down the ladder. In my opinion it should my overall performance that make the most part of the ELO score (like accuracy, damage dealt or sucked and so on).

I have also one very big concern and that is PGI itself. I think the team is too small for such a big project. Yes, they have hiring adds on this side, but it looks like they don't get the needed people (or failing to attract them). I don't know if it is also a money issue, but I see the use of lot of colors, camo and hero-mechs for me it looks like the do not suffer much in a steady income.
This lack of man power is the reason for constantly missing self set deadlines (better their time frames of "next 30/60/90 days").

Don't understand me wrong. I like this game very much. Even with the small steps in content injections and so on it is atm the only game I play. It is not a failure but it could be much more than it is now.

#28 Ingvay

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Posted 21 June 2013 - 12:02 PM

Biggest gripe by far is.... Lack Of Content!

All the b**ching about weapons balance, while legit is a bit premature. A little over a year ago there was NO Mechwarrior game to play. I'm fairly patient,but the lack of content and gameplay options is the thing that makes the game get boring for me. It hurts immersion into the virtual world of mech piloting...which BTW I don't need to be 100% simulator like in every respect.

Am I against 3rd POV?? Yep...but it's coming whether we like it or not so I won't waste a lot of time QQing about it. What we currently have is better than the option of having NO game at all folks.... right now you get to pilot one of any number of mechs from the MW universe and stomp around blowing each other up. Oh...it's FTP unless you want Heros and skins.

Keep it in perspective...

I don't have a shelf full of BT items or lore books or lose sleep over how this or that is not right in MWO. I enjoy it for what it is... the latest in a long line of MW video games that I've enjoyed over the years.

I sincerely hope that PGI is able to deliver on most if not all of the content they've promised in the coming months. As long as we get new content I'm OK with things...I'm not the instant gratification type.

Edited by Ingvay, 21 June 2013 - 12:05 PM.


#29 OnLashoc

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Posted 21 June 2013 - 03:42 PM

I think there are some misconceptions about 3rd person view.

It isn't about "Skill" it's about seeing as much of the game possible. Sure it can become a crutch for people, but I don't think it gives anyone "Skill" or make anyone better than anyone else since it would be available to all.

I do believe in 3rd person with view limitations for instance NO 360 degree view around your mech... You should be able to view exactly to your rear on button press, and vertically along your mech but nothing from the sides that's what torso twisting is for.

But lets not get into that debate, I just wanna see where people stand on these issues, and maybe provide some feedback to PGI since they've not asked.

Edited by OnLashoc, 21 June 2013 - 03:43 PM.


#30 Sephlock

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Posted 21 June 2013 - 04:09 PM

Weapon balance.

Convergence is an issue as well, but frankly, it's only exaggerating the weapon balance issues.

At the moment, if you want a quick hit and run close range mech, you're taking mlas- lots of them. If you take other stuff it is due to weight concerns, hardpoint limitations, or strong personal preference.

SRMs were pooped on, slas are a joke, and no one sane takes pulse lasers seriously- even prior to the most recent patch. The only other option is SSRMs- which are actually a fair choice but are due to be OMGWTFNERFED due to whining, and in any event you don't want to take them over more mlas if you are planning to leg or headshot people.

Likewise, if you want to fight at range, you're taking PPCs and Gauss- ER LLas and regular Llas are just inferior.

LRMs are weaksauce but if you want to boat them they're alright... ALTERNATIVELY you could take PPCs and melt face with a single click, and PPCs/gauss come with the additional bonus of working at all ELO levels, whereas LRMs are very much an anti-noob weapon.
MGs and flamers are still poopy (although they're getting there.... slowly.)

#31 Foxfire

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Posted 21 June 2013 - 05:59 PM

I put other for biggest gripe because I feel that PGI has taken a major step backwards in role warfare. There is little need and little real advantage to scouting, for example. Information warfare is just... in a horrid state.

#32 Stoicblitzer

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Posted 21 June 2013 - 08:36 PM

View PostSoy, on 20 June 2013 - 08:32 AM, said:

I'm only person who voted in support of 3PV so far.

:rolleyes:

you're like such a nonconformist. let's eat some organic walnuts and talk about our priuses, dude.

#33 Soy

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Posted 21 June 2013 - 08:50 PM

I played Battlefield 2142 a lot, like, 5000 hours or so and only enjoyed 2 things - spamming rockets as a medic, and pwning infantry squads and other walkers in a Riesig... vehicles had 3pv, so, that's my reason for it. I liked it, it was fun, nothing wrong with that. If it's not in this game, whatever, I don't care.

Edited by Soy, 21 June 2013 - 08:51 PM.


#34 Marj

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Posted 21 June 2013 - 09:13 PM

Biggest gripe: Lack of modes, closely followed by weapon balance.

#35 KingCobra

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Posted 21 June 2013 - 09:54 PM

View PostOnLashoc, on 20 June 2013 - 08:16 AM, said:

Just wanted to see where people stand on some important issues that affect Game Play Balance and why so many raging post on what is right and wrong with this game.


Well you left out quite a few things like (live chat-private matches-config saves in mechlab-pre picking maps and mechs before drops-Cw or leagues) the list goes on and on. Yes MWO has pretty graphics and nice maps and the mech designs are cool but in truth not much else. I spent 5-7 hours on gameranger playing Mw4 Mercenaries with friends it was fun to be on comms playing a game that was exciting competitive and just a joy to play with my joystick. After 2 1/2 years with MWO it just not a overall fun game the shine has rubbed off and its time to say the game might never be as good as MechWarrior 4 was. Posted Image

#36 SirSlaughter

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Posted 21 June 2013 - 11:29 PM

  • Assault (12 votes [8.96%])
  • Heavy (33 votes [24.63%])
  • Medium (36 votes [26.87%])
  • Light (10 votes [7.46%])
  • Mixed / More than One (43 votes [32.09%])

Come on people drive your mediums again... We see too many assaults all the time. We need more mediums - you like mediums - so... play mediums despite current lackluster meta and make it happen.

Edited by SirSlaughter, 21 June 2013 - 11:32 PM.


#37 OnLashoc

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Posted 22 June 2013 - 06:30 AM

Right now Mediums lead the way since All of the Above option counts to all options, I am surprised not as many Assaults as voted...

I thought for sure Assaults and Lights would be the leading category.

And to KingCobra, I understand that there is a wide swath of different issues with the game, it is a BETA. I loved MW4 too, played for 12 years and reluctantly gave it up in favor of MWO. However you are comparing oranges to apples, MW4 was a complete game with 12 years of mods and patches, MWO believe it or not is still a BETA. Therefor instead of listing the TOP 50 issues / gripes, I put what I felt was the most commented on issues people ***** about on the forums, everything else is considered other. The poll isn't perfect, and was started for specific issues and areas of the game. You know the saying "Some times you gotta pick and choose your battles"? Well same goes in this case, I did not intend to create a survey, but rather hit a few key areas.

Thanks for voting any how :D

The more people we can get to vote, we can then link this to the Mods and Devs and say "LOOK HERE, some numbers in your own backyard, can we get some of these some needed attention please!?" or something to that effect. Right now the sample size is so small they won't pay it much mind given their history and relying on these "phantom" numbers that don't exist or hadn't even given the game a look yet.

Edited by OnLashoc, 22 June 2013 - 06:33 AM.


#38 Smokeyjedi

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Posted 22 June 2013 - 06:39 AM

Im still reeling my jaw off the floor at how sooo many small bugs are still here. Im still falling through the maps, at the most oppourtune time for the opponents, Always getting permanently snagged on almost all the maps, LOL. If I was on payroll Id sit here and submit a ticket every 5-7drops about how Im stuck with my back to oncoming enemies.....

#39 Oppresor

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Posted 22 June 2013 - 02:38 PM

It was really interesting; some time ago someone else ran a Poll to determine how everyone started, what amazed me was that there was a very high percentage that had started with MW2. This clearly shows the appeal of MechWarrior across generations with the player base extending from under 10 to over 60 years of age.

#40 OnLashoc

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Posted 23 June 2013 - 06:33 AM

View PostOppresor, on 22 June 2013 - 02:38 PM, said:

It was really interesting; some time ago someone else ran a Poll to determine how everyone started, what amazed me was that there was a very high percentage that had started with MW2. This clearly shows the appeal of MechWarrior across generations with the player base extending from under 10 to over 60 years of age.


I can definitely see it. Everyone I know says this game reminds them of MW2 more than anything else.





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