Genewen, on 28 June 2013 - 09:27 PM, said:
They did not admit anything, don't put words in their mouths. They only said that they'd have a look at it. They might very well come to the conclusion that all is "working as intended".
Volume is not weight, Basic physics. The mechs are not one big blob of certain material. They have spaces in them, some have a heavier structure than others and the thickness of the plating might be totally different. I'm not saying that they shouldn't take another look at mech sizes, but this whole volume->weight argument is totally silly.
Volume is not weight, Basic physics. The mechs are not one big blob of certain material. They have spaces in them, some have a heavier structure than others and the thickness of the plating might be totally different. I'm not saying that they shouldn't take another look at mech sizes, but this whole volume->weight argument is totally silly.
It's not 100% accurate, no (I am a physics major ), but it does give a good rough estimate. Remember, these mechs are all using the same tech, basically the same equipment, the same materials. Yes, there are certain special component types that reduce weight at the cost of increasing space, but those can be accounted for, and the only one that would change the actual volume of the mech, and so have to be considered, would be Ferro Fibrous armor (and changing the mech model with FF vs standard armor equipped, like they do with different weapons, would be a nifty thing to do).
PGI doesn't have to make it an exact match to whatever arbitrary density standard they set, and they can use it as another thing to vary to balance mechs and give each mech its own flavor, but assuming a standard, average density across all mechs is a good way to get a rough approximation of appropriate mech size.