

8-0 Rofl Stomps Increasing
#1
Posted 21 June 2013 - 08:04 AM
I have noticed in these games that my hitreg seems to suffer a lot and was thinking of a theory for these asskickings. It could be that I get put against better group of players or my team sux etc. but what if for some strange reason the HSR/Hitreg is favouring one team to balance out people win/loss ratio.
Please give your opinions on this.
Its not a complain/whine just would like others ideas on the increase of 8-0 Rofl stomps.
Robbie.
#2
Posted 21 June 2013 - 08:07 AM
#3
Posted 21 June 2013 - 08:07 AM
#4
Posted 21 June 2013 - 08:13 AM
So that steamroll was actually more like 8 dead mechs to 2 zombied Centurions, 4 nearly cored mechs, and a wounded Light running around somewhere. I really wish end game stats would give us some info on what condition each mech was in at the end of the game. I think a lot more of them would be closer than some people think.
Don't get me wrong, I've seen plenty where my paint is barely scratched and we pounded mech after mech into dust as they ran at us one at a time, but I think some of those matches are a lot closer than the end game stats make them look.

#5
Posted 21 June 2013 - 08:17 AM
#6
Posted 21 June 2013 - 09:55 AM
Of course if the end of round comes along and you see that your team was 100+ tons under then that may have more to do with it than skill.
Edited by CapperDeluxe, 21 June 2013 - 10:02 AM.
#7
Posted 21 June 2013 - 10:01 AM
#8
Posted 21 June 2013 - 10:03 AM
#9
Posted 21 June 2013 - 10:03 AM
Mercules, on 21 June 2013 - 08:13 AM, said:
So that steamroll was actually more like 8 dead mechs to 2 zombied Centurions, 4 nearly cored mechs, and a wounded Light running around somewhere. I really wish end game stats would give us some info on what condition each mech was in at the end of the game. I think a lot more of them would be closer than some people think.
Don't get me wrong, I've seen plenty where my paint is barely scratched and we pounded mech after mech into dust as they ran at us one at a time, but I think some of those matches are a lot closer than the end game stats make them look.

That would be awesome. Even if it was just the % remaining like in Lance status field. It would definitely help paint a better picture of how each match went.
#10
Posted 21 June 2013 - 02:29 PM
Syllogy, on 21 June 2013 - 08:07 AM, said:
Funny you should say that as I agree with the OP so have been writing it down today.
8-0
8-2
7-2 (d/c)
8-0
5-4 (conquest, very enjoyable)
8-2
8-1
8-0
8-5 (again loved it)
It's either boring winning easily or helplessly steam rolled. I must just be unlucky?
#11
Posted 21 June 2013 - 02:32 PM
Bendak, on 21 June 2013 - 02:29 PM, said:
8-0
8-2
7-2 (d/c)
8-0
5-4 (conquest, very enjoyable)
8-2
8-1
8-0
8-5 (again loved it)
It's either boring winning easily or helplessly steam rolled. I must just be unlucky?
It may just be the nature of the game. If one team loses a few mechs before the other team, they have much less damage output going so it's an even bigger chance they'll get rolled.
#12
Posted 21 June 2013 - 02:45 PM
#13
Posted 21 June 2013 - 03:03 PM
#14
Posted 21 June 2013 - 03:34 PM
FupDup, on 21 June 2013 - 08:07 AM, said:
working as intended
#15
Posted 21 June 2013 - 03:36 PM
krash27, on 21 June 2013 - 03:03 PM, said:
Enjoy-ability is a low priority then. Weight can be offset by a pilot's skill, which is hard to quantify for the matchmaker algorithm. Does ELO just give a general rating or does it account for your skill with a particular mech?
#16
Posted 21 June 2013 - 03:46 PM
Bendak, on 21 June 2013 - 03:36 PM, said:
each weight class is given a score and it only changes based on your wins/losses. so if you own in atlases and then switch to awesomes, you get to lose for awhile.
#17
Posted 21 June 2013 - 03:47 PM
#18
Posted 21 June 2013 - 05:28 PM
#19
Posted 21 June 2013 - 05:29 PM
#20
Posted 21 June 2013 - 05:35 PM
Jman5, on 21 June 2013 - 05:28 PM, said:
Screenshot all your match results screens (Print Screen key). Then you can go back over then at your leisure. This also allows you to notice people who consistently perform well, or poorly. Makes it easy to tell when it's a perception trick or not when you can literally go back through and count.
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