Edited by etarm, 06 May 2014 - 09:30 AM.


Jm Firebrand Initial Impressions
#1
Posted 06 May 2014 - 08:37 AM
#2
Posted 06 May 2014 - 11:01 AM

Anyways, I'm glad you like it, the FB is a really fun mech to play!
#3
Posted 07 May 2014 - 05:31 PM
I've been running a quad AC5 -S lately, and that's been stupid amounts of fun, but it's slow as all get out. I needed to jam a 225XL in it to make it work, but when it does work it's really pretty.
My FB is set up like the old Rifleman - 2 AC5, 2 LL, 2 ML, XL260 (from my -DD) to allow me to fit some more ammo. I also toned down the paint some - I used similar primary and secondary colors, and a dull tertiary color. It still stands out, but not nearly as bad. Another option is to set all three colors to basic green - people won't know you're in a FB until they look at the target lock. I've done this with my Yen-Lo before - that starburst pattern just screams "shoot my arm off!"
My -DD is twin LBX and quad MGs - on it's own it can be rough, but in a group where you can take advantage of other people stripping armor, and it just makes components fall off.
My -A is twin UACs and quad Streaks - the UACs provide good covering fire, and the streaks help tag those pesky lights.
Hands down the Jager is my favorite chassis. I have other mechs that I still need to skill up, but I keep going back to the Jagers.
Edited by Buckminster, 07 May 2014 - 05:32 PM.
#4
Posted 09 May 2014 - 01:59 PM
I'm going to try the -A as soon as I fill out my basic skills on the FB. The twin UAC/quad SSRMs sounds like something I might try. Cheers!
#5
Posted 09 May 2014 - 05:04 PM
FIREBRAND AC20 - LL - 4ML - XL315
This is the build that I used to create the one above. I don't have an XL340 so I used a larger laser instead. More ammo and slightly better heat make this a bit easier to play.
FIREBRAND AC20 - 5ML - XL340
#6
Posted 09 May 2014 - 06:42 PM
#7
Posted 09 May 2014 - 10:45 PM
Firebrand is a great mech, i run XL and feel the extra speed and guns i get is worth it, i die to CT deaths mostly anyway.
2 X AC20 4 X ML
60point alpha NOM
#8
Posted 15 May 2014 - 05:09 PM
2xUAC5, 2xLL, XL300. Was supposed to be a "leveling" build, but it wrecks face so bad I kept the loadout!
#9
Posted 15 May 2014 - 10:00 PM
On my Firebrand I keep going back to the same builds:
2xERLL,2xAC5 for long range support
2xLL,2xUAC5 for mid range support and that extra heat efficiency.
Both builds work incredibly well at what they are designed for and having all of those strong weapons up top is great. The key is trying to find places to just get those big guns out from cover and keep your wide torso hidden. I haven't even tried any other builds because those have done so well for me.
My S has 3xUAC5,2xML
My A has 4xssrm,2xLBX,2xML,Bap
My D has 2xAC10,4xMG,2xML
I love being able to just jump in one and have such different builds all in the same mech.
#10
Posted 16 May 2014 - 07:31 AM
@Riothero -- Interesting variety you're running there with your builds. My S is similar to yours, though I'm thinking of moving my XL engine to my S and trying a gauss/AC5 combo. My A is stock with 2 LRMs, 2 AC2's, and 2 ML's. Not a bad combo, but I run out of ammo pretty quickly.
#11
Posted 16 May 2014 - 12:13 PM
etarm, on 16 May 2014 - 07:31 AM, said:
2x ER PPC = 30 heat
2x ER LLAS = 16 Heat
I'd probably try to get one or two more heatsinks onto a build like his, but honestly on a mech like the Firebrand you always have the ballistics to fire while the energy weapons cooldown.
For example, I run 2x AC 10 + 1 PPC and 0 extra heatsinks on my Firebrand sometimes.
To be honest, I really don't think you need 2x ER PPCs shifting to standards will drop your heat to 20 points per twin shot, 1/3rd less.
#12
Posted 16 May 2014 - 12:16 PM
The only time I use them is on lights, where I don't have enough room to incorporate enough proper back up weaponry.
#13
Posted 16 May 2014 - 01:45 PM
#14
Posted 16 May 2014 - 02:39 PM
XL255
(1) AC20
(1) AC10
(5) ML
Crush face. Rinse, repeat.
I play it as a second line punch Mech. I follow the slowest brawler on the team, and then pop to the side at the right time to drop massive short range damage. If played foolishly, you will get hung out to dry by PPC/AC5 meta or LRM boats..But over 5 Seconds I can almost pinpoint 110 points of damage. Two Salvos of everything. And the heat isn't terrible.. it's hot, but not shutdown hot except on Mt. Doom map.
Need to play SLOW, and smart, until its time to rush the line and decimate the Assault mech that has gotten your of the other Assualt mechs attention inside that magic 300meter number... outside that range, this mech is not great.
Many, many 7-8 kill games in this face wrecker. I do have one 10 kill game in her on Crimson Straight, by hiding in the bldgs and waiting for mechs to round the corner..
I fire both AC's together, and often chain fire the ML. On cold maps I alpha the medium lasers as well. I think I have 28 AC20 rounds and 30 AC10 rounds ( Maybe 45.. can't remember). Sounds like a low number of rounds, but I have been running this build since the FB was released and have almost never run out of ammo. That's where the 5 ML really shine.. when you get down to a few shots of AC left, go laser heavy.
I do sometimes build up the FB for ***** and giggles with 2 LBX10's and 6 ML. Its a great finisher.. but isn't super great early in battles.
But the AC20&AC10&5ML is my bread and butter.
Flak Kannon out.
#15
Posted 16 May 2014 - 03:01 PM
http://mwo.smurfy-ne...20fd130dc1d5a74
but I might try your AC combination instead.
#16
Posted 27 May 2014 - 08:33 AM

Edited by etarm, 27 May 2014 - 08:33 AM.
#17
Posted 29 May 2014 - 05:39 PM
4 ML
XL280
This is my favorite mech. Useless on some maps at times (alpine, river city assault). Wrecks face, runs hot, 3 module slots when mastered. Love it.
#18
Posted 29 May 2014 - 05:52 PM
etarm, on 06 May 2014 - 08:37 AM, said:
Yo dawg - that's a good contribution to the team, you clearly did your fair share of carrying and got in some hearty damage!! Id have you on my team

My personal favorite for the FBis dual UAC/5 and 2 LL. Jamming can be a pain, but it can really pump out the dps when it wants to
#19
Posted 30 May 2014 - 05:54 AM
Settled on a loadout similar to White Bear 84... 2 ultras and 2 large larsers. Works pretty well.
#20
Posted 30 May 2014 - 06:20 AM
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