Jumpjets Need Better Feathering For More "air Time"
#21
Posted 24 June 2013 - 04:36 PM
#22
Posted 24 June 2013 - 05:02 PM
Chavette, on 24 June 2013 - 04:36 PM, said:
it actually does. it takes a lot more fuel to change direction, especially when you are fighting gravity.
#24
Posted 25 June 2013 - 06:02 AM
At point ( a ) there is exactly zero gravity to fight, at ( b ) you have g = 1.0 (depending on the planet you are on
Edited by Herbstwind, 25 June 2013 - 06:03 AM.
#25
Posted 25 June 2013 - 06:08 AM
#26
Posted 25 June 2013 - 06:16 AM
#27
Posted 25 June 2013 - 06:16 AM
Quote
Rippthrough, on 25 June 2013 - 06:08 AM, said:
Basically true, but a the above mentioned point ( a ) your own upward force and gravity cancel each other out.
#28
Posted 25 June 2013 - 08:42 AM
Nauht, on 24 June 2013 - 04:09 PM, said:
Prove that you have tested MW:LL jump jets before jumping to dumb gundam quips. Not only are they simulation-esque, they are balanced and fun. That's 3 to 0, LL wins.
Prove that MW:LL is not based on Battle Tech. You can't, because it is based on Battle Tech. They did JJ's better. End of Story. The programmer that did them will go in the Mech Warrior Gaming Hall of Fame. Practically every Mech Warrior game has JJ's with actually JUMP and not stupid hovering like in MWO.
Edited by General Taskeen, 25 June 2013 - 08:44 AM.
#29
Posted 25 June 2013 - 08:48 AM
General Taskeen, on 25 June 2013 - 08:42 AM, said:
Better JJs does not mean it is faithful to BT.
The MW:LL JJ video reminded me of 1 ton Elementals jumping around rather than 20-100 ton Battlemechs jumping. In other words, phony.
Current JJs just need less screen shake for lights and it is perfect.
Edited by El Bandito, 25 June 2013 - 08:53 AM.
#30
Posted 25 June 2013 - 08:54 AM
If I toss 65 tons of mech into the air at 60 kph I bloody well expect to be doing a sizable fraction of 60 kph when I land. I'd be happy with 20 kph, 40 kph would be ideal
#31
Posted 25 June 2013 - 08:58 AM
scJazz, on 25 June 2013 - 08:54 AM, said:
That's because your mech needs to absorb the landing first with BOTH legs before it can move around. You can't move when both of your legs are busy doing something else. Common sense.
Edited by El Bandito, 25 June 2013 - 08:58 AM.
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