Victor Morson, on 24 June 2013 - 04:22 PM, said:
There's a slight unaligned X axis even on 'mechs without lower arm actuators, actually.
Huh? X? Horizontal? That's news to me... and I'd bet this is a bug o.O
Victor Morson, on 24 June 2013 - 04:22 PM, said:
Furthermore the Highlander 1 Gauss / 3 PPC would be a great example of unaligned fire, since it would not longer be able to easily sync the Gauss and PPCs into the same shot, with the PPCs trailing the Gauss unless the sniper drastically leads the target to line up a perfect shot - which is more than fair.
Yes, but what I meant was it would still have 3 perfectly aligned PPCs (see below).
Victor Morson, on 24 June 2013 - 04:22 PM, said:
It's how MW:O used to be and I realize now was much better for. The minute easy "all guns aligned" mode was put in all this "every gun on one location" stuff started.
I don't think taking away the more reasonable and useful aiming system is the way to go -- but hey! it's BT
(It also think it'd be less dramatic w/o arm lock, but to remove something useful only to nerf high alpha...)
Victor Morson, on 24 June 2013 - 04:28 PM, said:
I could respond to those, but I agree with this:
Victor Morson, on 24 June 2013 - 04:28 PM, said:
Again, this is not a magic bullet cure all.
It might help a bit, but it doesn't cure everything, and again: I don't think it's reasonable to take away a useful and reasonable aiming system to force everyone to use a silly one (all the time). Rather than that, I'd even argue for improving the non-locked version (e.g. let the torso reticle try to catch the arm reticle), which would inevitably result in further advantages for sniper builds (and for other builds like swayback).
Use another mechanic to nerf high-alpha.
Victor Morson, on 24 June 2013 - 04:28 PM, said:
I am saying this VASTLY reduces the #1 complaint around here about every gun hitting the same spot every time, and being easy to aim. I think most of the people fighting to keep arm lock simply want to keep what is effectively an easy mode button. (Except the near blind poster. But he really needs a custom reticule, not arm lock.)
You'd have to aim a little longer, making skill more important -- and really quick shots would be less powerful for some builds. I doubt it would shift the meta (if it was the only change) nor would it only hit the high-alpha builds. I agree the nerf bat would hit jump snipers and peek-shooters the hardest, but that would probably lead to those swapping their guns into arms/torso and most of the nerf would be compensated.
Edited by Phaesphoros, 24 June 2013 - 05:42 PM.