Instead, why don't they use something already in game? FF armor, which right now I don't believe is used all that often. Make it more resistant against energy weapons (since we don't have reflective armor yet). Or hell, go outside the timeline a bit to introduce reflective armor.
Having different armor types would force teams to mix their loadouts a bit more, a PPC stalker would not be near as effective against reflective armor mechs, but neither would a ballistic only platform against FF armor mechs.
TLDR:
Regular armor = no change
FF armor (Or reactive) = more resistant to ballistics, weaker against energy.
Reflective armor = More resistance to energy weapons (Yes it isn't in the timeline yet, but for balance sake, bring it in) and weaker against ballistics.
Thoughts?
Edited by StandingCow, 30 June 2013 - 08:46 PM.