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Mechs Showing Their Loadout


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#1 Devin Takkar

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Posted 27 June 2013 - 08:18 AM

I'm leveling Atlasses atm and I noticed while designing my second one that I really miss the Highlanders ability to show (almost) every loadout change I make. All ballistic weapons differ, PPCs and flamer look really different from other energy weapons and the number of missile tubes depend on the launcher.
Since I believe this is great but don't own every mech (yet), I want to collect a list of all the mechs that are able to do this (and update it in the long run).
And this is the list, as far as I know:

Lights:
-Raven 4X (number of ballistic weapons changes according to TungstenWall)
(I only own a Jenner and that old beast doesn't change. Don't know about the rest, but don't think so)

Mediums:
- Trebuchet (partially, they show the correct number of energy weapons in their arms but not what kind; missile tube number doesn't change and I don't know if the 7K shows the correct ballistic weapon and if the PPC in the ST changes correctly)
- Blackjack

Heavy:
- Catapult K2 (partially, the K2 shows weapon changes on its arms afaik, don't know if anything else changes)
- Jagermech
- Quickdraw (energy weapons)

Assault:
-Highlander

And that's it already afaik. Did I miss something? How much change is possible with the Catapults?

PS: And yes, I know, only newer mechs have this abilty, but since it's entirely possible for PGI to sneak something like this in a patch but don't tell us about it I decided to keep an eye out ;)

Edited by Devin Takkar, 27 June 2013 - 09:36 AM.


#2 AlmightyAeng

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Posted 27 June 2013 - 08:29 AM

PGI has talked about going back and introducing this functionality to the first 'mechs, but it's not a priority for them. All the new 'mechs are having this coded in automatically though.

It'll happen...eventually.

#3 TungstenWall

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Posted 27 June 2013 - 08:51 AM

I hear the Ballistic Raven will change depending on weather you have 1 or 2 ballistics on it, but they always look like MGs.

I would also assume the locust (and Fle) will have more detail.

You also missed the Quickdraw. Though it not as detailed as the Highlanders, it still changes when you use/dont use hardpoints, and has lasers=/=ppc=/=flamer=/=null

#4 General Taskeen

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Posted 27 June 2013 - 08:54 AM

This is called 3D Modulation. Slowly added and not high priority, but will definitely be added to each Mech.

#5 Devin Takkar

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Posted 27 June 2013 - 08:57 AM

View PostTungstenWall, on 27 June 2013 - 08:51 AM, said:

I hear the Ballistic Raven will change depending on weather you have 1 or 2 ballistics on it, but they always look like MGs.

I would also assume the locust (and Fle) will have more detail.

You also missed the Quickdraw. Though it not as detailed as the Highlanders, it still changes when you use/dont use hardpoints, and has lasers=/=ppc=/=flamer=/=null

Thanks

View PostGeneral Taskeen, on 27 June 2013 - 08:54 AM, said:

This is called 3D Modulation. Slowly added and not high priority, but will definitely be added to each Mech.

Didn't know the name, thanks. And yes, I know, it's going to be added to every mech. That's exactly why I'm doing this list.





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