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Shadowhawk Images+Discussion


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#41 MoonUnitBeta

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Posted 27 June 2013 - 08:45 PM

View PostOne Medic Army, on 26 June 2013 - 01:44 PM, said:

Just posting up the image on the frontpage for your consumption.
[snip]
Heyo, do you still ahve the original, or the link to the original? I missed out on this and the locust and trying to do something but need the uncropped ones. :)
I'd appreciate it!

#42 One Medic Army

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Posted 27 June 2013 - 08:48 PM

View PostMoonUnitBeta, on 27 June 2013 - 08:45 PM, said:

Heyo, do you still ahve the original, or the link to the original? I missed out on this and the locust and trying to do something but need the uncropped ones. :)
I'd appreciate it!

Didn't have it on my computer, but still had it in my browser history.
Voila.
Posted Image

#43 Buzzkillin

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Posted 27 June 2013 - 09:01 PM

View PostDie Primate Die, on 26 June 2013 - 02:14 PM, said:

I'll probably test mine with either a Gauss or an AC20 build depending on whether my XL300 is viable, some streaks and whatever energy weapon I can fit and play guerrilla tactics, jumping about on 1-2 jets, any more aren't useful in current gameplay.


Going to Buzzkill you now, you can not have a XL and an AC20 in the torsos at the same time.

#44 MoonUnitBeta

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Posted 27 June 2013 - 09:02 PM

View PostOne Medic Army, on 27 June 2013 - 08:48 PM, said:

Didn't have it on my computer, but still had it in my browser history.
Voila.
Posted Image

WOW! Thanks man! No locust hey? I looked at it with my firefox but i can't find the browser history temp files folder :)

HEY! found it!
Posted Image

Edited by MoonUnitBeta, 27 June 2013 - 09:04 PM.


#45 egreSS

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Posted 14 July 2013 - 12:56 AM

I just wish it was a SHD-2Hb and not a SHD-2H.

The 2Hb sacks one of the 3 missile hard-points for a much needed additional energy point.

Edited by egreSS, 14 July 2013 - 12:57 AM.


#46 mack sabbath

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Posted 14 July 2013 - 01:11 AM

Good luck stashing enough ballistic ammo for 12 v 12, lol!

#47 Corvus Antaka

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Posted 14 July 2013 - 01:17 AM

hunchback with jumpjets. AC/20, MLasers, jets and about 90KPH with a standard engine.

I'm already shedding tears for my hunchbacks burial :)

View PostDie Primate Die, on 14 July 2013 - 01:11 AM, said:

Good luck stashing enough ballistic ammo for 12 v 12, lol!



I can't wait. we have way too much ammo right now. 12v12 will make ammo guns a real tough choice again, and end game much more intense and tighter.

#48 Kanatta Jing

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Posted 14 July 2013 - 01:44 AM

Well if you downgrade to an AC 2 and upgrade to a streak, bond the Medium laser and the streak to the left mouse click, the AC to the right and the LRM 5 to the 3rd mouse button. Maybe cram in a second LRM 5.

Then just pretend you're piloting a light mech.

It could work as a general all rounder. Supporting the team in all aspects.

The Quickdraw does all of that and is a decent brawler that can stand toe to toe with most Lights and Mediums. It just can't AC/2 spam a sniper back into cover.

The Shadow Hawk is just kinda meh.

#49 Angel of Annihilation

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Posted 14 July 2013 - 08:29 AM

View Postarmyunit, on 26 June 2013 - 03:21 PM, said:

I don't think the side torsos are as large as you guys say they are:

Posted Image

Of course there is some curving/transition between the front and side, and it will be possible to hit the sides of the mech, but keep in mind that the arms will be covering those up to a degree.


View PostFupDup, on 26 June 2013 - 06:20 PM, said:

Shooting the red part (blue too, but that is smaller) will still count as frontal side torso, so yes they really are that big.


You missing the point. Every mech has the exact same config with the underarm being part of the side torso. What he is illustrating is that dead on from the front (how most people measure the side torso width) the side torsos are rather small.

Then you have to consider that unlike the concept art, the in game model of the SH will have the arms hanging in a "L" shape with the upper armor hanging straight down from the shoulder and the lower arm straight out at 90 degrees. This means that 90% to part shaded red will be protected from fire by the arm.

So the Right and Left torsos appear to actually be rather small. In fact this mech seems to break the mold and be rather narrow in general at least compared to the Centurion and Trebuchet, maybe even scaled like the Hunchback which is one of the few mechs scaled and proportioned correctly.

Now the only issue I really see is that because the CT is so narrow, that means alot of fire directed at the CT is going to naturally drift to the side torsos. It is this that is more concerning about the viability of the XL rather than the actual size that concerns me. Still on the other hand, since damage is going to be naturally spread over the entire torso, it might increase survivabilty.





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