Obviously, the current state of PPCs and erPPCs and how they are being used in the game are a hot topic for discussion.
I have read numerous times, that to simply bump up PPC and erPPC heat is not a good option because it will punish the smaller mechs who commonly use the weapons, while the real problems are the mechs who are able to "boat" them.
My question is this... Why?
If a weapon is performing so well that it is used by almost everyone, isn't it also performing too well when mounted on a Light or Medium? I would suggest that these weapons are too good on ALL chassis, not just those able to mount multiples of them.
Personally, I would like to see PPC and erPPC heat bumped up a bit AND I would like to see REAL drawbacks to overheating. I think that this may prove to be the simplest approach, requiring no new systems or confusing rules (such as those that the Devs have mentioned).
If that doesn't work, then I would be a proponent of lowering the max heat capacity AND increasing the rate of heat dissipation as others have proposed. I would also add REAL drawbacks to overheating.
In an ideal world, I would like to see convergence addressed. I would allow each pilot to pre-set the distance at which his weapons converge in the mech lab. Then, on the battlefield the pilot can snap fire at that range to hit a pin point. At ANY other range, the pilot must maintain a target lock and hold the crosshairs on the target until convergence is achieved. I would set the rate of convergence to be somewhat slow, potentially taking several seconds to get a convergence lock. Then I would have pilot skills and possibly modules available to improve convergence times.
Edited by FactorlanP, 26 June 2013 - 12:36 PM.