I mean, kudos on the whole terrain thing, but why hasn't this still been addressed?
How about animators take a tiny break from designing Victor and fix this simple bug that's breaking immersion in the Dragon.
I want to kill dragon slayers in my dragon but I can't because at 80 FOV the unzoomed view looks silly.


Dragon Shoulders Are Still Stationary And Torso Still Clips Through
Started by DeadlyNerd, Jul 02 2013 11:40 AM
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