Rubberbanding is back.
i've noticed it when piloting, as well as on other mechs.
watching the NGNG stream right now, and there is rubberbanding going on there too.
so iknow its not a locolized isuse.


Rubberbanding Hasn't Been This Bad Since Closed Beta.
Started by Tennex, Aug 20 2013 01:38 PM
3 replies to this topic
#1
Posted 20 August 2013 - 01:38 PM
#2
Posted 20 August 2013 - 01:42 PM
It got worse for me last patch. Didn't see much in 2 matches, but did get some teleporting map icons.
#3
Posted 20 August 2013 - 04:49 PM
+1
I am in Toronto, the same city as the servers, and I am seeing some brutal lag at times. Like I go from my regular 15-25ping to 2000-2500. Plus as of a couple patches ago, there are server side lockups of 10-20 seconds at a time.
These last 4 patches have made this game worse. This game was closer to release 2 months ago... and frankly, more fun.
I am in Toronto, the same city as the servers, and I am seeing some brutal lag at times. Like I go from my regular 15-25ping to 2000-2500. Plus as of a couple patches ago, there are server side lockups of 10-20 seconds at a time.
These last 4 patches have made this game worse. This game was closer to release 2 months ago... and frankly, more fun.
#4
Posted 20 August 2013 - 05:08 PM
I love rubberbanding back into shots I dodged ten seconds ago.
I had almost no rubberbanding issues last patch. Now it's ridiculous. Running the repair tool to see if that fixes anything.
I'm just north of TO, too.
I had almost no rubberbanding issues last patch. Now it's ridiculous. Running the repair tool to see if that fixes anything.
I'm just north of TO, too.
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