REFIT KITS
Refit kits are factory-produced packages, often created by the
unit’s original manufacturer. The parts have been carefully selected
to be compatible with a specifi c unit. Extensive supporting documentation
is provided to make installation relatively straightforward.
The disadvantage of refi t kits is that they off er only a limited choice
of options. Refi t kits are graded by complexity. A relatively minor
modifi cation can be done in the fi eld, but others are more involved
and require a fully equipped maintenance facility or even access to
the kind of support only found in a manufacturing center.
Standard refit kits are available for any variant of a specific design
published in the Technical Readouts.
OmniMech versions of older
designs are always treated as a separate design in such cases. For
example, a BJ-1 Blackjack can be refi tted into a BJ-1DB, BJ-1DC, BJ-2,
BJ-3 or BJ-4 model. It cannot be refi tted into a BJ2-O OmniMech.
Refi t kits are not available for DropShips, JumpShips, WarShips
or Space Stations.
Any weapon/equipment can be removed and left off ; it does
not always have to be replaced with something else. In all situations
the refi t class still applies to the type of item removed. The
classifi cation of a refi t kit is determined by the highest class of
modifi cation included within the kit.
Class A Refit (Field): This kit allows players to replace one
weapon with another of the same category and with the same
(or fewer) critical spaces (including ammunition). For example,
players may replace a medium laser with a medium pulse laser or
ER medium laser, or replace an AC/10 with an LB 10-X AC, and so
on. Additionally, changing a weapon’s location or facing falls into
this category.
Class B Re t (Field): This kit allows replacement of one category
of weapon with another class of weapon(s), but with the same or
fewer critical spaces (including ammunition); for example, replacing
a machine gun and ammo with a small pulse laser, replacing
a Gauss rifl e with two large lasers (as they’re both the same class
and have fewer critical slots), and so on.
Class C Re t (Maintenance): This kit allows players to replace
one type of armor with another (all locations); for example, replacing
standard armor with ferro-fi brous. A Class C kit also enables
replacement of a weapon or item of equipment with any other,
even if it is larger than the item(s) being replaced; for example,
replacing an ER large laser with an LRM-10 launcher and ammunition.
Players may also change armor quantity and/or distribution,
move a component, or add ammunition or a heat sink.
Class D Re t (Maintenance): This kit permits players to install
a new item where previously there was none, or to install an ECM
suite, C3 system or targeting computer. Players may also change
heat sink types (including those integral to an engine) or engine
ratings (but not the engine type). Finally, a Class D kit allows players
to replace a location with a custom part.
Class E Re t (Factory): This kit lets players change the type of
myomer installed, install CASE, and/or increase the unit’s Quality
Rating one level.
Class F Refit (Factory): This kit lets players change a unit’s
internal structure type (all locations), engine type, gyro type, or
cockpit type. If a fusion engine is replaced by another type of
power plant, i.e. Fission or ICE, then the total number of heat sinks
mounted should be adjusted as indicated on the bonus heat sink
table (see p. 71, TM).
A refit kit to upgrade a JM6-S JagerMech to the JM6-DD
model involves:
• Replacing the medium lasers with medium pulse lasers (A)
• Replacing the AC/5s with Ultra AC/5s ©
• Replacing the standard engine with a XL (F)
• Add CASE (E)
• Change single heat sinks for double heat sinks (D)
• Move AC/2 ammo from center torso to left torso ©
• Add an additional ton of AC/2 ammo to the right torso ©
• Change armor from standard to ferro-fi brous ©
The highest refit class is F, making this a Factory-level refi t.
A refi t kit to modify an ALM-7D Fireball to an ALM-8D model
involves:
• Replacing the Streak SRM 2 and Ammo with 2 Medium
Lasers (
• Add Armor ©
The highest refi t class is C, making this a Maintenance-level refit.