Nicholas Carlyle, on 28 June 2013 - 03:55 PM, said:
You need to elaborate a bit more on this.
Solo PUGGING, LRM's can either be a complete waste of time or reap utter devastation depending on who you get matched against.
Pick up 4 Mans, You'll see the same as solo PUGGING, depends on how good the random people you grouped with are.
Solid 4 Man, You'll do great because you are used to working together while using LRM's while preying on PUGS. This isn't really a function of LRM's, it's a function of Solid 4 Man's owning it up in the Solo Queue, you'd still be better off if the whole team had 3-4 PPC"s and Gauss Rifles.
8 Mans against real teams who practice, LRM's are basically non-existent unless it's a joke build/joke game. Because good players understand how to avoid them/mitigate them/get in their face and own them.
like i said i maximize my suppression effects. most of my kills are random kill stealing from my group. there are very few cases where i do the majority of the damage on the mech, BUT i do a very good job of keeping them from aiming or even thinking straight.
yeah they might be able to completely protect themselves from my LRM but if they have all hidden in a hole, then it is much easier for my team to come down on top of them and murder their cluster ****. if all of their snipers are trapped behind cover it is much better than my team having to face a coherent line.
Edited by blinkin, 28 June 2013 - 04:02 PM.