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Improve Key Mapping Gui In The Options Screen


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#1 Tweaks

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Posted 07 September 2013 - 05:40 PM

The key mapping GUI lacks two very basic features for as long as I can recall since closed beta

1. It needs a way to unbind a key. Most other games default to holding ESC while in the mapping mode to clear the key. Right now the only way to clear a binding is to bind it to a key in use by another function, and then rebind the original function back to that key.

2. Mouse Wheel UP/Down needs to be recognized as valid keys in the key bind GUI. Currently, the only way to bind to either one is to manually edit your keymap xml file and to type mwheel_up or mwheel_down as the input name, and even though that works, the kepmapping gui shows a localization string placeholder instead of showing Mouse Wheel Up (it shows @k_mwheel_up for example)

Edited by Tweaks, 07 September 2013 - 05:40 PM.






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