Edited by Avalerion, 30 October 2012 - 01:54 PM.
Crash to Desktop (CTD) and your hardware
#1
Posted 30 October 2012 - 01:52 PM
#2
Posted 30 October 2012 - 03:15 PM
State of the beta is what it is, next patch probably will break it for someone and fix it for someone else.
#3
Posted 30 October 2012 - 04:52 PM
#4
Posted 16 December 2012 - 02:00 PM
#5
Posted 16 December 2012 - 07:23 PM
#6
Posted 16 December 2012 - 07:50 PM
(over all though when I do make it into the game it is an overall good time.) Tonight has been a good night so far 5 launches no crashes)
Edited by x FireStorm x, 17 December 2012 - 02:50 PM.
#7
Posted 17 December 2012 - 05:24 AM
#8
Posted 20 December 2012 - 07:59 PM
#9
Posted 21 December 2012 - 07:29 AM
Now, I CTD quite regularly when the Map Loading Screen is popping up.
#10
Posted 24 December 2012 - 01:55 AM
I can only finish 1 out of 3 or 4 started matchs, whatever map or mech.
black screen at any moment in the game, for 2 or 3 sec then back to desktop/mwo client
config:
win7 64
i7-920
nvidia GTX660
*last 310.70 nvidia WHQL drivers completely solved the problem*
Edited by Vruchtgebruik, 25 December 2012 - 12:15 AM.
#11
Posted 14 March 2013 - 08:32 AM
#12
Posted 26 June 2013 - 06:00 PM
My System specs: i7 3770k
16GB GSkill Trident DDR3 2400
2 MSI 650Ti boost in SLI
256GB ADATA SSD
#13
Posted 26 June 2013 - 07:02 PM
GreyDeth71, on 26 June 2013 - 06:00 PM, said:
My System specs: i7 3770k
16GB GSkill Trident DDR3 2400
2 MSI 650Ti boost in SLI
256GB ADATA SSD
have you tried disable SLi mode?
this game have no SLi support yet possible it crashing the game
#14
Posted 27 June 2013 - 11:01 AM
#15
Posted 27 June 2013 - 11:14 AM
x FireStorm x, on 16 December 2012 - 07:50 PM, said:
Another victim of the bigger company... This game is in beta, which while yes, it does mean early-access, it also means you are choosing to play a game that is not complete.
The real emphasis their was that the game is not complete. not ready to put onto the open market.
Do they need to fix these issues? of course! But that doesn't mean that you can expect the same results from World of Tanks (a finished game) and World of Warplanes, which uses the same system World of tanks does, which means that its only still in beta because of lack of content. MWO was forced to start from scratch compared to those two.
Not to say that either of them are bad games, i like them both, but you really cant compare them in the sense you are trying to.
#16
Posted 27 June 2013 - 11:28 AM
Quote
You can much more quickly just manually delete the shaders located at:
C:\Games\Piranha Games\MechWarrior Online\USER
all you do is just delete the shader folder and its contents (client makes new one upon restart), but you need to restart the client for it to take. I do this now all the time otherwise I get flashing textures on the maps as well as occasional crashing...
#17
Posted 27 June 2013 - 02:00 PM
#18
Posted 29 June 2013 - 06:12 PM
I get a complete system crash every 3rd game or so. Varies with patches. Sometimes every 2nd game. Extremely annoying!!!!!!!!!!!! Never crash otherwise. This happen to somebody else?
Deltaco 650w PS, ASRock Pro4 , i3-2105@3.1 GHz, 8 gigs of ram, 7950 Gigabyte 3 GB Radeon, 30inch Yamakasi ips-panel 300 Sparta, windows 7 ultimate 64-bit
Cheers,
Ondairn
128 GB Samsung SSD
#19
Posted 30 June 2013 - 03:27 PM
Cherewas Ondairn, on 29 June 2013 - 06:12 PM, said:
I get a complete system crash every 3rd game or so. Varies with patches. Sometimes every 2nd game. Extremely annoying!!!!!!!!!!!! Never crash otherwise. This happen to somebody else?
Deltaco 650w PS, ASRock Pro4 , i3-2105@3.1 GHz, 8 gigs of ram, 7950 Gigabyte 3 GB Radeon, 30inch Yamakasi ips-panel 300 Sparta, windows 7 ultimate 64-bit
Cheers,
Ondairn
128 GB Samsung SSD
i not sure but i suspect its your PSU giving you problems
the HD7950 do draw a lot of power when on full load since this game is not yet 100% perfect
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