IR God, on 30 June 2013 - 07:24 PM, said:
But i game with 3 other lights we all run cap assist and if needs be we will just end matches early with some speedy caps
Purple Cappers!
Thats right drop there damage again, hell you do know thye JUST came up from .7 and were NEVER seen around short of people just LOLing them. LRM is now 1.1 (.1 damage over TT....heaven forbid!) damage a missile, AMS takes out great chunks of them now. Think of it like this, if I take an AMS with me, and just 1T of ammo, since thats all about your going to need, you will take out 5-7 missiles per a volly out. Thats basically taking that LRM20 thats on you, down to a 15 BEFORE any other modifiers are happening, like how fast your moving or allied AMS. Mechs with TWIN AMS systems are almost IMMUNE to other LRM fire that comes from NON LRM boat mechs.
Oh and nice troll, noob good one. Now leave.