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Seismic Sensors - Based On Mech Weightage


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#1 Slyphie

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Posted 30 June 2013 - 11:11 PM

Currently, seismic sensors detect mechs for up to 400m out, regardless of what type or how heavy you are.

I think a better way to balance this out, is to allow detection based on the tonnage of the enemy mech.

I.e. Heavy/Assault mechs will be detected at 400m, Medium - 300m, and Lights - 200m.

This makes more sense as light mechs make less tremors and hence should be harder to pick up.

There's no point try to play a light to sneak behind enemy lines if the seismic sensors will pick you up anyway..

#2 Devil Fox

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Posted 30 June 2013 - 11:18 PM

Was already discussed in another topic... search function exists for a reason... what it is? Even it's still searching for...


EDIT: http://mwomercs.com/...alance-seismic/ see was that so hard...

Edited by Apostal, 30 June 2013 - 11:19 PM.






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