Seelenlos, on 01 July 2013 - 10:17 AM, said:
Thx for the answer.
How you explained it, I understand I will never meet with maybe some kind of players because of ELO.
wrong. If you are this good, to be equal to the high Elo players, you will easy catch up with these. Only the team can make it difficult. The random factor. If you have all the time 1-3 disconnects in your team, it will be hard

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A question:
What would then happen when we reset the ELO every month and see if the outcomes at the end are the same?
i can answer you this without having to try it.
Matchmaking will be a pain. And playing as a new players will be a pain.
These, that are good and normaly have a high Elo, will be paired against low Elo players. It will be TOTAL unbalanced and not fun for the low Elo players to get slaughtered.
Other side effect: Elo is a long time value. It takes time to flatten out the Elo value. If you reset it every month, it will never become a good indicator.
Again some examples how Elo work (or should work).
You have an Elo of 2500. Your opponent has a Elo of 3500.
If you win, he will lose a lot Elo and you gain a lot of Elo.
If he win he will gain only a few Elo and you lose only a few Elo.
At high Elo a lose is equal to several wins (example from another games: the top Elo player lost against someone who just started was equal to 1000 wins against someone of starting Elo).
So even high Elo is never out of reach for someone who just started. It is not that a person with 100k matches is unreachable because his Elo is so high. What you think is a pure point system for win/lose where you cant catch up to someone who is playing for long time and still playing a lot.
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There are no data, at if it evolves the way it should again. You know what I mean?
AND
3 t o1 ECM is not a balanced game of Tonnage, so don't tell it is equal !
I hate games when i win wwith 3 to 1 ecm and know, the other side would have wiped us with the same counts.
What do you tell about that? ELO ? Naaaaaaaaahhh, no plan to program a good algorithm (hey don't look at me i had 5 in maths...., i don't know anything about maths, but i can feel when something is wrong
Regards
Elo has nothing to do with mech weights or with certain equipments like ECM. Elo is only an indicator and rank for the playskill of the person.
And good player know how to counter ECM or bring one themself (do not understand me wrong, i hate ECM as well and can not counter it. I am not a good player)

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The problem is, if you start to split the matchmaking with to many variables, you will not find any matches anymore.
Elo and mech weight is already enough. If you start to seperate as well by: # of PPC, # of ECM, # of LRMs, ping, .... you will thin out the pool of players way to much for a matchmaking. And in the end it will take forever, find nothing or match unbalanced again.