the command r_stereomode "should" enable real dual rendering stereo:
variable: r_StereoMode
type: int
current: 0
help: Sets stereo rendering mode.
Usage: r_StereoMode [0=off/1/2]
1: Dual rendering
2: Post Stereo
i've tried using option 1 but it keeps using that faked 3d, so my first suggestion is to enable real stereo 3d mode (optional if you prefer, but please do not let us play with that horrible stereo faked 3d).
Second suggestion, that is something fundamental aswell in order to play it properly, is a 3d crosshair, we can't aim properly without a 3d crosshair, so this is mandatory else nobody will play in 3d (unless you want to lose the ability to shoot from long range)
third suggestion, mandatory, convergence and parallax sliders, so we can put the gui that pops up out of the screen, that would be great as we can't fix 3dvision convergence and parallax from the usual commands with cryengine.
fourth suggestion, optional, but would be nice if also the icons over the mech will be 3d.
all the rest seems fine, haven't tested much but it would be nice if someone sooner or later makes a proper use of the 3d feature in cryengine. even crytech doesn't use dual rendering, that's crazy, in fact i haven't bought crysis3 also for this reason.
thanks for reading
Edited by tigermaster, 07 July 2013 - 04:46 AM.













