Pht, on 07 July 2013 - 12:07 PM, said:
... and some interpretations can be true. Others can be false. There is an objective baseline from which to judge these things.
Agreed. Many people reference Mechwarrior Living Legends as a wonderful Mechwarrior experience, yet the values and systems used varied wildly from what TT and other versions used. Others say Mechwarrior: Mercenaries was their favorite Mechwarrior experience, yet it uses a similar hardpoint system .
Its a semantic argument about what is or is not Mechwarrior.
DarkJaguar, on 07 July 2013 - 12:12 PM, said:
Why do missiles do splash damage at all? They're shaped charge weapons, they deal damage in a pencil thin zone directly in front of the warhead. Splash damage really should be removed at well, it doesn't feel right and makes the missiles more powerful than they should be.
I've wondered that myself. It seems to be whats causing a lot of issues, and it does not currently seem to be needed. I can only assume they have some use for it in the future.
Cheers.
Edited by Helmer, 07 July 2013 - 12:22 PM.
Proof reading is OP.