DarkJaguar, on 10 July 2013 - 08:01 AM, said:
If the AC20 is the only weapon fixed then sure, I'd agree with you, however because this discussion is based around rebalancing EVERYTHING, let me point out how you're wrong.
You say people wouldn't take a burst fire or high R.O.F. AC20 because it wouldn't be doing damage? It's still doing the highest DPS in game. With normalized armor, heat, and ammo values a player would find either of these options very appealing as you could watch your opponents armor melt away in real time. with normalized armor values 2 damage to a single location is actually significant, now 10 of those is even more so, if a skilled pilot is able to hold an AC20 burst on target and hit nothing but the center torso of a heavy mech, that's 2/3 of the armor gone in 10 seconds. That would be hella cool to see.
Do you people seriously think there is going to some major reworking of any system before launch? Or are you just posting these for your own entertainment. I'll give you a clue, not one system will get any type of major rework before launch and once launched it's the way the game will be.
You can argue that's a bad idea all you want, but we have a limited time before launch. All we will get is band ****. Best to work on making the bandaids as good as possible or just stop posting.
Seriously, get a calendar ( PGI needs one too apparently as our July CDU is slipping to August) check how much time we have between now and launch (Sept 17 I believe) and realize we have the game we're getting at launch. Best decide how to tweak it or just get out.
And No, there won't be a delay. IGP wants this launched on that date and at launch we will get a "F2Ps are always in development" speech.
Seriously, if you want to argue with each other for arguments sake, go ahead. Nothing major is being reworked before launch. I don't support that idea, I'm just realistic.