

Where's The Jj Shake Removal For Lights?
#1
Posted 02 July 2013 - 09:32 AM
No JJ shake removal for lights/meds.
No mention of PPC's.
No mention of SRM damage/spread.
No mention of Seismic.
#2
Posted 02 July 2013 - 09:34 AM
#3
Posted 02 July 2013 - 09:37 AM
Belphegore, on 02 July 2013 - 09:34 AM, said:
Their original plans for JJ shake specifically said that the shake would scale based on weight. Currently, it's the same for all mechs.
Edited by FupDup, 02 July 2013 - 09:38 AM.
#4
Posted 02 July 2013 - 09:37 AM
I think JumpJets are pretty good the way they are...
and the new heatsystem will balance those f*cked up PPC boats...
im looking forward to this patch
#5
Posted 02 July 2013 - 09:38 AM
Belphegore, on 02 July 2013 - 09:34 AM, said:
Then they should remove it for everyone. Fail "solution" to a problem which they created by buffing PPCs and nerfing SRMs.
ShockATC, on 02 July 2013 - 09:37 AM, said:
It will change... NOTHING.
You are still going to see the same boats, doing the same things as before this "fix".
#6
Posted 02 July 2013 - 09:41 AM
ShockATC, on 02 July 2013 - 09:37 AM, said:
LOL
A Bandaid fix on something that requires an Ambulance ride...
The heat change will only effect people who dont understand how to build and play their mechs. Im just happy its 120 and not the original 150.
#7
Posted 02 July 2013 - 09:43 AM
#8
Posted 02 July 2013 - 09:48 AM
Kunae, on 02 July 2013 - 09:32 AM, said:
No JJ shake removal for lights/meds.
No mention of PPC's.
No mention of SRM damage/spread.
No mention of Seismic.
Agreed. PGI keeps adding bells and whistles while the most basic gameplay elements (as in weapon balance) remain pure ****.
But hey, it seems to be working for them. Look at all the people in the patch day thread who are salivating over the movement change. I guess we should be happy that we have new routes to discover on the way to getting alpha'd in the face. (Here's a little secret, boys and girls: the movement changes mean more choke-points at which Stalkers can ambush you with PPC overwatch)
#9
Posted 02 July 2013 - 09:49 AM
#12
Posted 02 July 2013 - 09:55 AM
Kunae, on 02 July 2013 - 09:38 AM, said:
Actually they should add not only shake for JJs but also shake for moving. The faster you move the more shake you get. I agree that this 'solution' is fail solution for PPCs, I just don't think it is a solution for PPCs. It is a solution for pop-tarts. And really I don't see why I should get JJ shake in a Highlander and don't get a JJ shake in a spider that does pop-tarts with same PPCs or MLs or whatever.
#13
Posted 02 July 2013 - 09:57 AM
PhoenixFire55, on 02 July 2013 - 09:55 AM, said:
Actually they should add not only shake for JJs but also shake for moving. The faster you move the more shake you get. I agree that this 'solution' is fail solution for PPCs, I just don't think it is a solution for PPCs. It is a solution for pop-tarts. And really I don't see why I should get JJ shake in a Highlander and don't get a JJ shake in a spider that does pop-tarts with same PPCs or MLs or whatever.
Please understand that movement shake and JJ shake both make the game less fun, regardless of their intent. Removing fun-inhibitors should always be top on their list.
Just because some people don't play the game exactly how you do, doesn't mean that how they play is "wrong".
#14
Posted 02 July 2013 - 10:04 AM
Kunae, on 02 July 2013 - 09:57 AM, said:
Just because some people don't play the game exactly how you do, doesn't mean that how they play is "wrong".
How is it making it less fun? Sure its fun to troll people in a spider when its impossible to hit it with any weapons due to lagshield, messed up hitboxes and fail hit detection along with terrible pings for people outside North America. But I'm not talking about that kind of fun I'm talking about fun as in 'game being realistic and what its supposed to be'.
And please let me know where you found smth about 'wrong' in my post. I can say same about your original post. You want JJ shake removed on lights or made weight progressive while others don't.
#15
Posted 02 July 2013 - 10:19 AM
PhoenixFire55, on 02 July 2013 - 10:04 AM, said:
How is it making it less fun? Sure its fun to troll people in a spider when its impossible to hit it with any weapons due to lagshield, messed up hitboxes and fail hit detection along with terrible pings for people outside North America. But I'm not talking about that kind of fun I'm talking about fun as in 'game being realistic and what its supposed to be'.
And please let me know where you found smth about 'wrong' in my post. I can say same about your original post. You want JJ shake removed on lights or made weight progressive while others don't.
The wrong is that you assume that people only use JJ's for pop-tarting.
Some of us actually actively use JJ's in combat, regularly. It's an integral part of Jenners being skirmishers, as they have been designated by PGI. If you don't have precise control while JJ'ing, during a skirmish, it makes it much much less fun.
I could give a rodent's posterior about pop-tarts. That meta was created by PGI nerfing the hell out of SRMs, while reducing the heat on PPCs, and speeding up their projectile speed. To fix it all they needed to do is return PPC's to canon heat levels, return SRMs to at least canon 2.0+ dmg per missile, and returning SRM spread to where it was prior to their "fixes".
#16
Posted 02 July 2013 - 10:23 AM
#17
Posted 02 July 2013 - 10:24 AM
Ok. Let's do this then, so you can have your "realism":
Real physics when you run into anything.
Your computer and monitor will start producing mega-amounts of heat, when your mech heat goes up, so you can get the "real" mechwarrior experience of sweating your arse off.
When you're leg is blown off, you fall over.
You trip and fall whenever you step off a height over 3m, when moving faster than 20kph.
etc, etc. Others post em as you think of them.
#18
Posted 02 July 2013 - 10:24 AM
ShockATC, on 02 July 2013 - 09:37 AM, said:
I think JumpJets are pretty good the way they are...
and the new heatsystem will balance those f*cked up PPC boats...
im looking forward to this patch
play today. i think i'm gonna run the 3ppc1gauss hgn732. then when i get tired of owning people like you who think problem is solved, i'll switch to 2erppc2ppc stalker and own some more people. then when my elo gets high enough, i'll face 8 of them and plummet back to middle elo. this ******* game.
#19
Posted 02 July 2013 - 10:25 AM
#20
Posted 02 July 2013 - 10:30 AM
Then I saw this patch.
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