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Forward Thrust


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#1 Darvaza

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Posted 14 July 2013 - 09:04 PM

Forward thrust on jump jets would solve many problems I think.

I like the new movement mechanic but I think it is pretty dumb that Jump Jets only help if you have some forward momentum. The new mechanic slows down mechs, especially heavy and assault mechs, quickly and means jump jets on the Highlander mean you will do one thing... become a pop tart.

Forward momentum would eliminate poptarting and allow jump jets to actually move mechs over obstacles.

I think this would solve several balance issues. It would also be closer to table top which allowed mechs to move up to a maximum distance and it was not limited by the forward movement of the mech prior to activating the jump jets.

#2 Funckadelic Mayhem

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Posted 14 July 2013 - 09:19 PM

did you bother to read the most resent ask the devs or the July creator update? Im guessing no since you made this thread.

#3 Darvaza

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Posted 14 July 2013 - 09:23 PM

View PostFunckadelic Mayhem, on 14 July 2013 - 09:19 PM, said:

did you bother to read the most resent ask the devs or the July creator update? Im guessing no since you made this thread.


nope, missed it. I have been a bit busy and have not caught up with all the posts.

#4 Funckadelic Mayhem

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Posted 14 July 2013 - 09:24 PM

then read them. it will take 5 min and answer your post.

#5 Darvaza

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Posted 14 July 2013 - 09:36 PM

2) Jump jet movement control – This is something we flagged internally when first implementing the movement slowdown. We do intend to give jump jets the ability to thrust forward, and we would like to get it in soon, but there is no current ETA.

Great, so they thought about it, implemented the movement penalties, and are still thinking about the fix to what they broke fixing movement.

guess i will go on break again.

#6 FupDup

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Posted 14 July 2013 - 09:38 PM

View PostFunckadelic Mayhem, on 14 July 2013 - 09:19 PM, said:

did you bother to read the most resent ask the devs or the July creator update? Im guessing no since you made this thread.

I can't seem to find the July creative director update.

#7 Funckadelic Mayhem

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Posted 14 July 2013 - 09:39 PM

View PostFupDup, on 14 July 2013 - 09:38 PM, said:

I can't seem to find the July creative director update.

its under announcements.

#8 FupDup

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Posted 14 July 2013 - 09:41 PM

View PostFunckadelic Mayhem, on 14 July 2013 - 09:39 PM, said:

its under announcements.

The only CDU I see is June. Using CTRL + F and typing in "July" to find that word all over the page gives me three results: July 2nd Patch, 12v12 PTU, and July 12th downtime complete.

#9 Deathlike

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Posted 14 July 2013 - 09:45 PM

View PostFupDup, on 14 July 2013 - 09:38 PM, said:

I can't seem to find the July creative director update.


I can't seem to find the Command Chair post about why people get special vision in low quality modes... but, yet they did (not sure if they still do).

Feel free to contribute to said gripe.
http://mwomercs.com/...omised-writeup/





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