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Jj Shake Was Reduced For All Mechs


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#21 MavRCK

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Posted 02 July 2013 - 12:34 PM

Wait for the weapon balancing now :)

#22 UPnADAM

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Posted 02 July 2013 - 12:36 PM

Just out of curiosity do you think that its still more a problem with precise alphas than JJ most ppl can still do that kinda damage in the same mechs w.o JJ

View PostStoicblitzer, on 02 July 2013 - 12:12 PM, said:

1st game of the day. caustic. hgn732 3ppc1gauss. 750 dmg 4kills. 2nd hgn on my team 4kills. top dmg on other team ctf3d jump sniper. it's back folks. harder than before but not that hard.


#23 Mystere

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Posted 02 July 2013 - 12:56 PM

View PostJabilo, on 02 July 2013 - 11:09 AM, said:

Testing now - hold tight!

*EDIT*

Tested with spider. Cockpit shake gone - reticle shake still there.

As a light pilot my verdict is:

PERFECT

Not sure how this effects larger mechs and pop tarting - others will have to give feedback on this.


Well then, I guess she's going out tonight for some prey.

Posted Image

#24 ObsidianSpectre

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Posted 02 July 2013 - 01:03 PM

I liked the shake effect. I suspect most people having 'problems' with it were just complaining because it made their favorite tactic harder. It never gave me any issues as a jumpy jenner, or in my spider.

#25 jakucha

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Posted 02 July 2013 - 01:12 PM

Aimer still shakes like crazy. This should make the motion sickness people happy anyway.

#26 shabowie

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Posted 02 July 2013 - 01:26 PM

Nice got Rick Rolled. Brought a little tear to my eye and made me think of 2006. How time flies.

#27 kesuga7

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Posted 02 July 2013 - 01:34 PM

View Postshabowie, on 02 July 2013 - 01:26 PM, said:

Nice got Rick Rolled. Brought a little tear to my eye and made me think of 2006. How time flies.



It ain't a Roll if you like the song! :) :D

I still think it would be better if the entire hud shaked with the crosshairs or if they just made the crosshairs shake more than it is now



"time to abuse the **** out of this and make people angry. yess"

:wub:

Edited by kesuga7, 02 July 2013 - 01:43 PM.


#28 Stoicblitzer

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Posted 02 July 2013 - 01:40 PM

View PostUPnADAM, on 02 July 2013 - 12:36 PM, said:

Just out of curiosity do you think that its still more a problem with precise alphas than JJ most ppl can still do that kinda damage in the same mechs w.o JJ

true. pinpoint alphas are the main problem. jump sniping exacerbates it.

#29 5th Fedcom Rat

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Posted 02 July 2013 - 01:42 PM

View PostGoose, on 02 July 2013 - 12:33 PM, said:

What rocket scientist thought this was a good idea? :)


All the people on this forum whining about JJ shake for the past few weeks, apparently. Not sure how these folks could play a 130+ kph light mech jumping all over the place for the past 9 months, and not experience motion sickness, but a little reticule shake on their favourite poptart mechs and they're supposedly puking all over the place.

A certain group of folks on here want their poptarts viable, and they'll say anything to get em back.

#30 DeaconW

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Posted 02 July 2013 - 01:55 PM

View Post5th Fedcom Rat, on 02 July 2013 - 01:42 PM, said:


All the people on this forum whining about JJ shake for the past few weeks, apparently. Not sure how these folks could play a 130+ kph light mech jumping all over the place for the past 9 months, and not experience motion sickness, but a little reticule shake on their favourite poptart mechs and they're supposedly puking all over the place.

A certain group of folks on here want their poptarts viable, and they'll say anything to get em back.


Exhibit A would be the poster who said "time to abuse the **** out of this and make people angry. yess". Yeah...those are the type of people who add such value to this community and the game. <eyeroll>

#31 Lokust Davion

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Posted 02 July 2013 - 02:18 PM

View PostDeaconW, on 02 July 2013 - 01:55 PM, said:


Exhibit A would be the poster who said &quot;time to abuse the **** out of this and make people angry. yess&quot;. Yeah...those are the type of people who add such value to this community and the game. &lt;eyeroll&gt;


You either abuse or get abused.

#32 kesuga7

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Posted 02 July 2013 - 02:22 PM

View PostLokust Davion, on 02 July 2013 - 02:18 PM, said:

You either abuse or get abused.


well you don't need to abuse the weapon to prove its overpowered :\

at least not here

#33 DeaconW

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Posted 02 July 2013 - 02:33 PM

View PostLokust Davion, on 02 July 2013 - 02:18 PM, said:

You either abuse or get abused.


People of integrity and character don't think that way. Even in a game.

And PGI shouldn't create meta's that enable it. I haven't played the patch yet so I will reserve judgement.

Edited by DeaconW, 02 July 2013 - 02:34 PM.


#34 Lucky 7

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Posted 02 July 2013 - 04:36 PM

Man I love Jumpsniping in my new Victor :-).
BUT I did it with the shake as well (just a different Mech).

Shake of the crosshair is still the same so there should be no "LOL POPTART NOOB" with this.

Cheers

#35 Mystere

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Posted 02 July 2013 - 07:46 PM

View PostMystere, on 02 July 2013 - 12:56 PM, said:


Well then, I guess she's going out tonight for some prey.

Posted Image


Whopee!!! My spiders are back in action!!!

I still need to rest a bit after a few games. And I'm still not the maniacal flying spider pilot I used to be. But, it's definitely much better than before.

Edited by Mystere, 02 July 2013 - 07:47 PM.






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