Jump to content

Remove Slope Adjustment Entirely Until...


71 replies to this topic

Poll: Remove Slope Adjustment Entirely Until... (175 member(s) have cast votes)

Remove until Fixed

  1. YES (65 votes [37.14%] - View)

    Percentage of vote: 37.14%

  2. NO (105 votes [60.00%] - View)

    Percentage of vote: 60.00%

  3. What is this slope thing you speak of? (1 votes [0.57%] - View)

    Percentage of vote: 0.57%

  4. abstain (4 votes [2.29%] - View)

    Percentage of vote: 2.29%

Vote Guests cannot vote

#41 Mudhutwarrior

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 4,183 posts
  • LocationThe perimieter, out here there are no stars.

Posted 04 July 2013 - 08:06 AM

Getting used to it now. Died several times till I figured out how to get out of it.

#42 BillyM

    Member

  • PipPipPipPipPipPipPip
  • 530 posts

Posted 04 July 2013 - 11:39 AM

Want to keep it, think it's great once polished.

DO NOT WANT HUNCHBACKS IN THE SAME CLASS AS CATAPHRACTS AND JAGERS!

--billyM

#43 David Bradley

    Game Designer

  • Developer
  • Developer
  • 41 posts
  • LocationVancouver, BC

Posted 04 July 2013 - 01:08 PM

View PostCathy, on 04 July 2013 - 06:14 AM, said:

Bare in mind the cross country ability of a land rover or a current main battle tank coupled with the fact that the supposed reason that Mechs, despite their expense and complexity, became the dominating force of the battle field was because of its superior cross country ability I think the bench mark is alittle low when anything steeper than 45% and lorry trailers brings mechs to a complete stop when Landrovers and MTB can traverse about 60% without special equipement I do kind of think hmmm.. the values were not well thought of just pulled out of the air with no other reason than the number chosen.. Now I think this is a much needed effect, just it was poorly thought out and implemented, As every time I visit my mother, admittedly on a metaled road I drive my family car up a hill that just so happens to be 45% and I don't slow down I accelerate and if it wasn't for the blind left hand dogleg at the top could easily achieve 60kph safely.


A 45% slope (ie its gradient) is not the same as a 45 degree slope (the slope that Mechs cannot climb). A 45 degree slope is equivalent to a 100% gradient, while a 45% gradient is only around 24 degrees. Likewise a 60% gradient is ~31 degrees, while a 60 degree slope would be about 173%.

#44 Sephlock

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,819 posts

Posted 04 July 2013 - 01:12 PM

View PostDavid Bradley, on 04 July 2013 - 01:08 PM, said:


A 45% slope (ie its gradient) is not the same as a 45 degree slope (the slope that Mechs cannot climb). A 45 degree slope is equivalent to a 100% gradient, while a 45% gradient is only around 24 degrees. Likewise a 60% gradient is ~31 degrees, while a 60 degree slope would be about 173%.




Edited by Sephlock, 04 July 2013 - 01:16 PM.


#45 arghmace

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 845 posts
  • LocationFinland

Posted 04 July 2013 - 02:27 PM

Needs some polishing but I like it. Instead of running around care free in easy mode and just playing point and shoot, now you have to look at where you're going and maneuver skillfully. The game just improved quite a bit imo.

#46 Kenyon Burguess

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 2,619 posts
  • LocationNE PA USA

Posted 04 July 2013 - 02:40 PM

screenshot is working. if you get stuck or 0 speed on a slope you think u should be climbing, take a pic and turn it in. help the devs fix these little issues and improve the system. making a post on the forums brings attention and discussion to the problem but it doesn't push the repair process forward any. or you can just watch this video and learn how to make it across any slope.http://www.bing.com/...tail&FORM=VIRE1

Edited by Geist Null, 04 July 2013 - 02:47 PM.


#47 Barcellona

    Rookie

  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 4 posts

Posted 04 July 2013 - 07:23 PM

View PostBarcellona, on 03 July 2013 - 08:43 PM, said:

Please remove this. For the first time since playing, this game is no longer fun to play.

I am definitely holding off on buying the phoenix package to see how this turns out because this really changes the whole game and it is frustrating getting stopped by everything. Now with abrupt stops, it is not fun. Stuck, stuck, stuck.... damn, feels like getting stunned repeatedly in DAOC.

On a side note, my mechs are running hotter and overheating much faster.... unintended bug?


OK, update... playing lights is great... except getting stuck on small obstacles. Adjustment needed but this has really balanced out the game. I take "half" of my complaints back :)

#48 blinkin

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,195 posts
  • LocationEquestria

Posted 05 July 2013 - 10:42 AM

ok tried it last night and for the most part it isn't bad. there are some of the minor ridges like the rills that come off of the crater on caustic that could use a bit of love, but i never even came close to getting perma stuck like i was expecting from seeing statements on the forums (i should know better than to listen to the forums by now).

jenners, assault, and everything in between, it all worked just fine. i had to pay much more attention to the path i was taking and turn around a few times instead of simply going full throttle forward.

minor tweaking aside, i think this was a great change and adds a LOT more to the tactical aspects of this game.

Edited by blinkin, 05 July 2013 - 10:42 AM.


#49 Captain Katawa

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 142 posts

Posted 05 July 2013 - 12:10 PM

"stalker"
"I don't have any other chasis"
Your tears are delicious, stalker player. Just a bit of your cheese has been removed and you start crying.

#50 Captain Katawa

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 142 posts

Posted 05 July 2013 - 12:22 PM

I wish they implemend subhardpoins, there'd be the rain of tears.

#51 William Warriors

    Member

  • PipPipPipPipPipPip
  • Shredder
  • 283 posts

Posted 05 July 2013 - 02:22 PM

This game is about having a good time vs the goddamm frustration just trying to move in the game. Alpine map is broken, so is Canyon. No matter what mech chassis they introduce in the game.. if I can't find any enjoyment out of it I will just leave. I am playing less and less lately. Now.. there is just no fun at all.

#52 Gladewolf

    Member

  • PipPipPipPipPipPip
  • Shredder
  • Shredder
  • 464 posts
  • LocationUnited States

Posted 06 July 2013 - 09:18 AM

currently, the slope mechanic negates the use of my jump jet forward momentum...which I don't believe should happen. I also can't get enough vertical with 7 loaded to get over many hills....making some areas completely impassable, which i'm not sure was the intent of this change.

#53 blinkin

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,195 posts
  • LocationEquestria

Posted 06 July 2013 - 10:12 AM

View PostGladewolf, on 06 July 2013 - 09:18 AM, said:

currently, the slope mechanic negates the use of my jump jet forward momentum...which I don't believe should happen. I also can't get enough vertical with 7 loaded to get over many hills....making some areas completely impassable, which i'm not sure was the intent of this change.

i haven't had any issues with that, but i don't think i have played alpine yet which is where i imagine it is the worst.

#54 Lord of All

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 581 posts
  • Google+: Link
  • LocationBottom Of a Bottle

Posted 06 July 2013 - 11:16 AM

BTW, Just a reminder. This poll is not for NOT having a Slope penalty, IT is for removing the patch until the major bugs are fixed.

I think a lot of people have missed that.

#55 Bernard Matthaios

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 110 posts
  • LocationSan Francisco

Posted 06 July 2013 - 04:48 PM

Posted Image

#56 Hexenhammer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,729 posts
  • LocationKAETETôã

Posted 06 July 2013 - 10:47 PM

Which is it? Black or White? The game is either in beta or its not. Players want something to test and when they have something to test they complain its not perfect.

#57 blinkin

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,195 posts
  • LocationEquestria

Posted 06 July 2013 - 10:49 PM

View PostHexenhammer, on 06 July 2013 - 10:47 PM, said:

Which is it? Black or White? The game is either in beta or its not. Players want something to test and when they have something to test they complain its not perfect.

no the issue is that there are players out there who don't want to acknowledge the BETA tag that is slapped on everything so that they can complain about the game not being perfect.

i love changes as long as something is being learned from them. i wish we had MORE of these large game altering changes.

Edited by blinkin, 06 July 2013 - 10:50 PM.


#58 Lord of All

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 581 posts
  • Google+: Link
  • LocationBottom Of a Bottle

Posted 07 July 2013 - 06:17 AM

View Postblinkin, on 06 July 2013 - 10:49 PM, said:

no the issue is that there are players out there who don't want to acknowledge the BETA tag that is slapped on everything so that they can complain about the game not being perfect.

i love changes as long as something is being learned from them. i wish we had MORE of these large game altering changes.

I would agree except they lost that moniker when they started the PTW model.

#59 Lexx

    Member

  • PipPipPipPipPipPipPip
  • The Clamps
  • The Clamps
  • 740 posts
  • LocationSlung below a mech's arm shooting nothing but dirt

Posted 07 July 2013 - 10:58 AM

The slope adjustment is a good thing. I just feel it needs one minor tweak.

As it is now any slope over 45 degrees stops a mech. Even if the slope is on a pipe or small rock.

We are in bipedal walking mechs, not tanks rolling along the ground. Any object under 1 meter high should be completely ignored, since your mech could simply step over it.

I like that we can't walk up steep slopes anymore, and it makes you have to think about the terrain and plan your path wisely. The fact that a mech can't even walk over a speed bump right now is ridiculous and the only thing I feel they need to change.

#60 blinkin

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,195 posts
  • LocationEquestria

Posted 07 July 2013 - 11:01 AM

View PostLexx, on 07 July 2013 - 10:58 AM, said:

The slope adjustment is a good thing. I just feel it needs one minor tweak.

As it is now any slope over 45 degrees stops a mech. Even if the slope is on a pipe or small rock.

We are in bipedal walking mechs, not tanks rolling along the ground. Any object under 1 meter high should be completely ignored, since your mech could simply step over it.

I like that we can't walk up steep slopes anymore, and it makes you have to think about the terrain and plan your path wisely. The fact that a mech can't even walk over a speed bump right now is ridiculous and the only thing I feel they need to change.

the developers have acknowledged the issue and seem to be actively attacking the issue. they even have a thread dedicated to hunting down rocks and different things that break the system.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users