Kinetic Burst: Increases BattleMech acceleration by:
22.5% for Light Mechs
20.0% for Medium Mechs
17.5% for Heavy Mechs
15.0% for Assault Mechs
Hard Brake: Increases BattleMech deceleration by:
25.0% for Light Mechs
21.5% for Medium Mechs
18.0% for Heavy Mechs
14.5% for Assault Mechs
Speed Tweak: Increases top speed by:
10.0% for Light Mechs
8.5% for Medium Mechs
7.0% for Heavy Mechs
5.5% for Assault Mechs
These changes would effectively increase the number of Light and Medium 'Mechs on the battlefield, drastically improving the metagame. Light and Medium 'Mechs need to be the most nimble 'Mechs on the battlefield, whereas Heavy and Assaults 'Mechs need to slow down and become more sluggish. They already dominant the field with their impressive armor and firepower. Notice I only chose efficiencies that dealt with maneuverability. This change should be rather easy to implement into the game.

Thoughts/Opinions?
Edited by Maverick01, 03 July 2013 - 07:34 PM.