Hit Detection:
#1
Posted 04 July 2013 - 05:11 PM
Please make fixing this issue a priority as the game handling itself was at it's best up until now.
Can't deal with weapon balance if the weapons don't reliably hit.
#2
Posted 04 July 2013 - 05:13 PM
EDIT: With my 4 ERPPC STK-3F I miss sometimes though.
Edited by WolvesX, 04 July 2013 - 05:14 PM.
#3
Posted 04 July 2013 - 05:24 PM
#4
Posted 04 July 2013 - 05:27 PM
Livewyr, on 04 July 2013 - 05:11 PM, said:
Please make fixing this issue a priority as the game handling itself was at it's best up until now.
Can't deal with weapon balance if the weapons don't reliably hit.
Give them your hardware information. I never miss and the only times I don't register is if I put a ballistic weapon evenly between the center and side torsos of a Spider as the game can't decide where to put the damage and just slips that hit under the rug.
Complaining here does nothing, as this is an isolated problem to a small population of MWO. Constructively talking with support and giving them your information (dxdiag) gives the team a goal when they test to find out what's actually causing the issue.
Edited by Koniving, 04 July 2013 - 05:28 PM.
#5
Posted 04 July 2013 - 05:27 PM
#6
Posted 04 July 2013 - 05:29 PM
Livewyr, on 04 July 2013 - 05:11 PM, said:
Could you put out some videos to show PGI? Assuming no one else did that first.
#7
Posted 04 July 2013 - 05:30 PM
#8
Posted 04 July 2013 - 05:37 PM
WolvesX, on 04 July 2013 - 05:13 PM, said:
EDIT: With my 4 ERPPC STK-3F I miss sometimes though.
I hit the mechs with 3PPC/1Gauss VTR, I can see it hit them, and also watch the reticle turn red- then watch the enemy paper doll fail to even flash.
Fate 6, on 04 July 2013 - 05:24 PM, said:
Oh I know, YLW- xl300- AC20/2xMLs is my favorite mech.. and yeah.. watching that AC20 slam into a stalker and do nothing is pretty well rage inducing.
Koniving, on 04 July 2013 - 05:27 PM, said:
Give them your hardware information. I never miss and the only times I don't register is if I put a ballistic weapon evenly between the center and side torsos of a Spider as the game can't decide where to put the damage and just slips that hit under the rug.
Complaining here does nothing, as this is an isolated problem to a small population of MWO. Constructively talking with support and giving them your information (dxdiag) gives the team a goal when they test to find out what's actually causing the issue.
Except I'm using the same system I have been since CBT.. when HSR was initially released, hitting mechs was golden. This last patch though.. (Gotta be something coding/server side.)
PanzerMagier, on 04 July 2013 - 05:27 PM, said:
Perhaps not, but I can hope.. lol
El Bandito, on 04 July 2013 - 05:29 PM, said:
Could you put out some videos to show PGI? Assuming no one else did that first.
I will, not tonight as I'm going to watch Fireworks, but I will.
(This damned thing has cost me 8mans included... 90pts of damage into a highlander with two consecutive shots.. for a final 1v1 for the match- neither registered.. and we lost.)
Nauht, on 04 July 2013 - 05:30 PM, said:
(Not to try and brag, but in the matches I'm playing.. a single missed opportunity to put crushing damage on opponent is damning.)
#9
Posted 04 July 2013 - 05:43 PM
Livewyr, on 04 July 2013 - 05:11 PM, said:
Please make fixing this issue a priority as the game handling itself was at it's best up until now.
Can't deal with weapon balance if the weapons don't reliably hit.
Imagine how the rest of us who have had it for months feel
#10
Posted 04 July 2013 - 06:00 PM
#11
Posted 04 July 2013 - 06:08 PM
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