0okami, on 06 July 2013 - 07:46 AM, said:
Furthermore I would appriciate it if you would not presume I take a tone of hostility in my posts as such was never intended nor directly written in a way that should have offended anyone, let me state that if it did it was the fault of the reader and not the writer as text can be misunderstood when read if you presume hostility to be the angle of approach.
Cut it short - I got you wrong and apologize.
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It is in no way an attack at anyone but more the stating of the fact that the posts contain no knowledge - not to be misunderstood with the writers being stupid (for simplicity) but rather the posts themselves containing a lack of required information.
Again, I'm sorry for my outburst. I got you wrong.
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The stock K2 came with 2 ppc's 2 medium lasers and 2 machine guns as its stock loadout.
This mech IS standard.
Now my point was that mechs I highlighted was the first 2 that came to mind, obviously if you decide to visit Sarna (a great site if you want some knowledge btw) then you will be able to dig up many mechs that sport PPC's aswell as more than a few that sports 2 PPC's.
Now I never claimed anything above 2 so just to clarify this once more - there were many stock mechs that made use of PPC's and quite a few Heavies made use of them in pairs.
Perhaps I need to clarify. I know Sarna well, and I admire the work put into that site. If we can agree on the fact that basically no mech has more than 2 PPC's as standard (Awesome left aside), and that those mechs sporting 2 PPC's tend to be found in heavy or assault class, I'm fine with that.
What I tried to point out (and failed) is that most standard mechs between 3025 and 3050 tend to try to achieve a somewhat balanced layout which often leads to one primary weapon (PPC, Gauss, AC) backup by secondary armament. Of course, there are some dedicated "boats", especially when it comes to missiles, but most mechs are not about 1 weapon in great numbers.
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Also I believe that the mere idea of expecting PGI to limit say the MG spots on the K2 to only field MG's would be sort of counterproductive as they took time off to actually make the K2 (as the only old chassis btw) change its visuals depending on what Balistics you put in the spots.
I do not assume to know nor do I try to presume anything yet I can not help but feel that you are directing alot of hostility towards me resulting in a waste of energy that you could use better at something else.
PGI has invested time in that feature. If you re-read my posts you will see that I don't actually propose limiting the hardpoints to one specific weapon per build (then we wouldn't need hardpoints), but to a weapon size. Sticking to your example, I don't see a problem switching a MG with an AC2 or AC5 - I do think it's wrong that you can swap it for an AC20, though (at all times tonnage and crit space provided). That's where I would like to see a change, but as easy as possible (small and large weapons is probably enough, no need for a medium class of weapons).
Edited by DasAmok, 06 July 2013 - 08:31 AM.