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Ejection System! Brilliant Idea!


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Poll: Ejection and Survival Reward. (29 member(s) have cast votes)

Do you think that Ejection should be implemented in-game?

  1. Yes! Lets live for another day! (21 votes [72.41%])

    Percentage of vote: 72.41%

  2. Nah... It is to easy for people to Grind. (8 votes [27.59%])

    Percentage of vote: 27.59%

Should a Survival Reward be implemented anyway?

  1. Yes! More Cash! (18 votes [62.07%])

    Percentage of vote: 62.07%

  2. Nah. (11 votes [37.93%])

    Percentage of vote: 37.93%

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#1 flying1ace

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Posted 02 July 2013 - 12:41 PM

I have not played any of the other games, although I have ten of the books, and I have played this since the start. In the books, ejecting is hugely used. What if the Devs put in a system: You can eject, and if the Devs out in a survival reward it would encourage surviving to play again :). To stop people from ejecting from the start of a game, you only get the survival reward if you do more than 10 damage, get a spot reward, a kill, or an assist. What problems are there with this idea? Press Shift 3 times quickly to eject. Love some feed back!

#2 Rofl

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Posted 02 July 2013 - 12:54 PM

I'm not sure what the point of ejecting would be aside from perhaps add some realism.

IIRC (please correct me if I am wrong), auto eject would work on anything except for a cockpit crit or head destruction, so you could technically think of yourself as ejecting already. Headshots would nullify any form of ejecting. Catapult pilots will be upset.

Shift 3 I have already setup for when they eventually enable us mechwarriors to take off our pants when the cockpit gets too hit.

#3 Timuroslav

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Posted 02 July 2013 - 12:56 PM

Shift Button - Bad Idea

However, if you had function like. [(Left) Ctl]+Z
Or even [Alt]+QQ
That would work much better
The Function should be in the game But Not As the Shift Button No way

View PostRofl, on 02 July 2013 - 12:54 PM, said:

I'm not sure what the point of ejecting would be aside from perhaps add some realism.

IIRC (please correct me if I am wrong), auto eject would work on anything except for a cockpit crit or head destruction, so you could technically think of yourself as ejecting already. Headshots would nullify any form of ejecting. Catapult pilots will be upset.

Shift 3 I have already setup for when they eventually enable us mechwarriors to take off our pants when the cockpit gets too hit.

Negatory, your Pants Should already be off
Pants are lost Tech foo :)
We don't know how to make them Skinny Jeans yet

Lol Survival Bonus Should be not having to Pay for Medical Bills.
I like it

Edited by Timuroslav, 02 July 2013 - 12:58 PM.


#4 Nathan Foxbane

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Posted 02 July 2013 - 01:12 PM

I have protested having any sort of bonus associated with ejecting before. I will make my biggest example of how it can be bad short.

Ejection system + confined space + catapult = wall pancake

Sarna Catapult article said:

The 'Mech is also unique for having a sideways ejection system which, while generally safe, can be quite a surprise to new Catapult pilots.


Ejection system + overhang = ceiling pancake

In addition there is a great amount of surprise destruction or survival that makes good judgment on ejecting difficult at best.

#5 Timuroslav

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Posted 02 July 2013 - 02:12 PM

So you Eject, The Mech Becomes Salvage it's not going to matter if your pilot smashes into something it's still Combat ineffective

Besides what about the Wandering Stick mechs?

Edited by Timuroslav, 02 July 2013 - 02:12 PM.


#6 daFunkyUnit

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Posted 02 July 2013 - 05:36 PM

There already is an eject command. its Alt+F4

:)







Only way to win, is not to play!

#7 Bhael Fire

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Posted 02 July 2013 - 06:40 PM

Yes to eject as an option to avoid imminent death and to protect your K/DR stats. Press Ctrl+E or map it to whatever.

No to a reward; Living is a pretty good reward on its own.

Caveat: If you eject, you do not earn any c-bills from the match (i.e. 0 c-bills) and you only retain the XP from your accomplishments up to the point of ejecting. That includes any kills, assists, spots, etc. From that point on, you are listed as MIA (instead of killed) on the leaderboard.

This would prevent people from farming the mechanic and it would make the decision to eject a difficult one to make, especially if you are winning and are expecting a large c-bill reward.

Edited by Bhael Fire, 02 July 2013 - 07:03 PM.


#8 Hugh Fairgrove

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Posted 02 July 2013 - 09:52 PM

I like this idea. I brought it up before in other threads, but people just dismiss it. Its cool that I came across this post.

#9 blah40000

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Posted 02 July 2013 - 09:59 PM

all for this if the catapult ejects sideways like it should.

#10 Kyogiri

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Posted 02 July 2013 - 11:18 PM

Well it would make sense to add an ejection system. I mean they already have the eject lever in between your pilots legs. Even press Alt and take a look around your mech in game. There it is in between your legs for the pilot to use. If they did add this there would be more literal Salvaging and you could get more Cbills and exp for capturing falling down pilots after they eject. Well that last thing was an idea I had to help people grind up Cbills to actually get a mech when they first start since the grind is kinda a bore.

#11 flying1ace

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Posted 03 July 2013 - 12:09 PM

View PostBhael Fire, on 02 July 2013 - 06:40 PM, said:

Yes to eject as an option to avoid imminent death and to protect your K/DR stats. Press Ctrl+E or map it to whatever.

No to a reward; Living is a pretty good reward on its own.

Caveat: If you eject, you do not earn any c-bills from the match (i.e. 0 c-bills) and you only retain the XP from your accomplishments up to the point of ejecting. That includes any kills, assists, spots, etc. From that point on, you are listed as MIA (instead of killed) on the leaderboard.

This would prevent people from farming the mechanic and it would make the decision to eject a difficult one to make, especially if you are winning and are expecting a large c-bill reward.


I like everything but the Caveat. I like I said, you can only eject if you have over 10 damage or a kill, assist or spot. It would probably work that way. My K/D ratio sucks anyway and just ejecting every now and then is not going to work.

#12 Dr B00t

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Posted 03 July 2013 - 12:34 PM

View PostdaFunkyUnit, on 02 July 2013 - 05:36 PM, said:

There already is an eject command. its Alt+F4

:)







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i thought that was the command to transform into a car

#13 xengk

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Posted 05 July 2013 - 12:56 AM

Instead of Eject, implement Self-Destruct Alt+Ctrl+X.

Once activated, your mech will explode in 10 seconds.
There will be some graphic indication on your mech so other player know you are going kamikaze.
Enemy/teammate can cancel the process by killing the mech first, and stopping the engine.

If left to explode, the resulting explosion will damage ALL mech within a 300m radius for 30 damage to 1 component nearest to the epicenter. This make it nearly impossible to have a player die to "headshot" from the explosion and allow player to shield their mech with an arm.

Player that use the Self-Destruct will get -1500EXP, similar to TK. If the explosion kills teammate(s), TK penalty will stacks on.
To prevent abuse, the mech must have 40% health or lower to allow for Self-Destruct.

Posted Image

#14 Bhael Fire

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Posted 05 July 2013 - 01:17 AM

View Postflying1ace, on 03 July 2013 - 12:09 PM, said:

I like everything but the Caveat. I like I said, you can only eject if you have over 10 damage or a kill, assist or spot. It would probably work that way. My K/D ratio sucks anyway and just ejecting every now and then is not going to work.


A lot of players try to keep their K/DR from getting too close to the red and well above 1.

Offering these players a choice of sacrificing c-bills in order to maintain their K/DR would be an attractive option, well worth considering.

#15 Captain Katawa

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Posted 05 July 2013 - 01:28 PM

Devs are too lazy to finish that Ui2 and dropship mod, they can't make Flea, they can't make proper collision and you're asking them like a whole new ingame feature?

This'd be too much to ask from them.





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