Small: 0.5 tons, 1 critical slot, 1 heat, 3 damage, 90 range
Medium: 1 tons, 1 critical slot, 3 heat, 5 damage, 270 range
Large: 5 tons, 2 critical slots, 8 heat, 9 damage, 450 range
I propose a new laser type "Big" to span the gap between Medium and Large in terms of tonnage and other stats:
Big: 3 tons, 2 critical slots, 6 heat, 7 damage, 360 range
Since Big uses two Critical spaces, like Large, instead of 1.5 and has a smidge more Heat than one might expect by 0.5, maybe its Range could be pushed out to 375 to compensate.
This would help loadout decisions for lighter 'Mechs.
Edited by SedHurtYa, 26 June 2013 - 05:36 PM.




















