Teir Dasande, on 05 July 2013 - 04:48 PM, said:
Lol. Kay. Realism* sucks doesn't it. I didn't like that i could walk up a 60 degree hill with no issue or slow down.. It need a few tweaks, but its not too bad.
*Realism applied to 8 story metal walking death machines.
*Realism applied to 8 story metal walking death machines.
So you argue that it is good because it's realistic and then invalidate yourself. Fact is if your tried to take a step in a mech you would end up staring at the floor, because your actuators would be paste.
TB Azrael, on 06 July 2013 - 06:25 PM, said:
I think the problem is they didn't rework the maps themselves just went over it with the 'you can't go here brush' and it's a royal pain.
Look at Upper in River City from the close spawn - you fall off the bridge and you are screwed except for a tiny somewhat hard to use path way to the left of the bridge that puts your back to the Op4. Canyon - you at least could tell before where you could climb now you can't reliably.
It's fine to fix/adjust the climbing areas but at least look at the consequences/issues of the change before you put it in the patch.
Look at Upper in River City from the close spawn - you fall off the bridge and you are screwed except for a tiny somewhat hard to use path way to the left of the bridge that puts your back to the Op4. Canyon - you at least could tell before where you could climb now you can't reliably.
It's fine to fix/adjust the climbing areas but at least look at the consequences/issues of the change before you put it in the patch.
This. And they won't fix it because they are incompetent. They knew this when they were testing and they still decided to go ahead BEFORE first reworking the maps.
Edited by NamesAreStupid, 06 July 2013 - 06:57 PM.