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Last Night Pgi Guys Sucked


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#121 Aaron45

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Posted 06 July 2013 - 05:14 PM

View PostHellen Wheels, on 06 July 2013 - 03:59 PM, said:

You all seem to be laboring under the false assumption that PGI and IGP somehow CARE whether this game is balanced, whether it adheres to BT (except to the extent it remains MINIMALLY VIABLE), and whether or not you or I think one thing or another.

The sooner you realize that only one thing matters to Zack and Russ and Paul and the other founding cronies of this clusterfark--($$$$)---the sooner you will come to be at peace with yourself for having been hoodwinked by their false promises.

They couldn't give a smaller rat's *** how they do in the games they have to play with the customers, and they don't give a **** about the MW franchise. They are laughing all the way to the bank, my friends. Enjoy the ride.

ridiculous

#122 BlackIronTarkus

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Posted 06 July 2013 - 05:29 PM

As someone said in this thread, PGI are indeed being their worst enemy.

They threat us(large sense) like babies, so we bully them like men with their own broken weapons.

Anyone telling people in a COMPETITIVE multiplayer environment that using the most powerful weapon is being cheap is pretty naive. We are talking about humans fighting against other humans, be it virtually or not, in any kind of situation where there is competition it is only the sensible way to use what you think work best... unless you are so good that you are not even slightly afraid of your openen then yes you can handicap yourself with whatever you want.

Thing is, dying fast and feeling helpless in any video game is BORING! Being killed under 30sec in a 70 tons husk of steel is pretty terrible... right now while playing a human in other games it actually take longer to die. Hell, I think it takes me longer to die even in games like ARMA which is a military simulator, and Im not a giant walking tank in that game, Im a punny human.

TTK(time to kill) is waaaaaaaaaaay too quick.

#123 Aaron45

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Posted 06 July 2013 - 05:32 PM

View PostBlackIronTarkus, on 06 July 2013 - 05:29 PM, said:

As someone said in this thread, PGI are indeed being their worst enemy.

They threat us(large sense) like babies, so we bully them like men with their own broken weapons.

Anyone telling people in a COMPETITIVE multiplayer environment that using the most powerful weapon is being cheap is pretty naive. We are talking about humans fighting against other humans, be it virtually or not, in any kind of situation where there is competition it is only the sensible way to use what you think work best... unless you are so good that you are not even slightly afraid of your openen then yes you can handicap yourself with whatever you want.

Thing is, dying fast and feeling helpless in any video game is BORING! Being killed under 30sec in a 70 tons husk of steel is pretty terrible... right now while playing a human in other games it actually take longer to die. Hell, I think it takes me longer to die even in games like ARMA which is a military simulator, and Im not a giant walking tank in that game, Im a punny human.

TTK(time to kill) is waaaaaaaaaaay too quick.

so should we all use gauss and ppc? and just ignore the other weapons? pfff

#124 Roland

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Posted 06 July 2013 - 05:35 PM

Quote

so should we all use gauss and ppc? and just ignore the other weapons? pfff

As long as those other weapons are markedly inferior to the gauss and PPC?

Yes.

And eventually, those other weapons can then be buffed up until they are competitive.

#125 FactorlanP

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Posted 06 July 2013 - 05:39 PM

View PostRoland, on 06 July 2013 - 05:35 PM, said:

As long as those other weapons are markedly inferior to the gauss and PPC?

Yes.

And eventually, those other weapons can then be buffed up until they are competitive.



Ya, that sounds fun. One or two shot kills from EVERYTHING! Weeeeeeee! :D

#126 BlackIronTarkus

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Posted 06 July 2013 - 06:00 PM

View PostLegolaas, on 06 July 2013 - 05:32 PM, said:

so should we all use gauss and ppc? and just ignore the other weapons? pfff


Sigh...

The point is, people being competitive will use these weapons yes. Players that dont care and want to have fun will use whatever float their boat... to the point they become sick of being stepped on and boat some PPCs.

Who doesnt like to see numbers rising? Who doesnt like to be the ''best''? I certainly like that. Its human nature to always want to improve, speed up and use the path of the least resistance.

Until brawler weapons are actually better at brawling than sniping weapons nobody who want to be competitive will use them. Anyone who want to have some fun, that wont last, will use them. I did, and I got tired of always scoring a pathetic 300 damage when my teamates scored 700-900 damages. My competitive side didnt even come from killing my enemy, but from my teamates scoring better than me.

shotgun-ilya

I used that for a long time. It have insane DPS, it never overheat if you cycle your guns, you can keep firing forever... but what is DPS when you can get killed by 3-4 salvo both from long and short range by the same weapon?

Edited by BlackIronTarkus, 06 July 2013 - 06:03 PM.


#127 Aaron45

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Posted 06 July 2013 - 06:04 PM

View PostBlackIronTarkus, on 06 July 2013 - 06:00 PM, said:


Anyone who want to have some fun, that wont last, will use them

My mates and i have pretty much fun without those cheezy loud outs. Its just a point of view. Would anyone call a hgn 733c with ac20 3 streaks and 2 large lazer 64 kph not powerful? its not everything about ppc.

i personally dont like tp use ppcs (like 4) cuz game feels easy like arcade mode. Meeeh no need for it, i want to enjoy the game and not get bored quickly. Nor i want to have to use basically same loudouts on all my mechs. Some ppl have theri atlas, ctf 3d highlander dragon slayer k2 with allways the same loudout. Gauss ppc. You see them running all the time the same build. How boring and lame is that ?!

doooh

Edited by Legolaas, 06 July 2013 - 06:21 PM.


#128 xengk

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Posted 06 July 2013 - 06:04 PM

View PostGODzillaGSPB, on 06 July 2013 - 11:13 AM, said:


The videos stutter like hell when the actually drop and start to play. Is it just me? Unwatchable.


Same here, but I sit through them just to see what the fuss was about on this thread.
I think they are just random PGI staff, probably someone not related to programing the game, some of them hardly even understand the game.

Their previous video are 4 months ago.

#129 BlackIronTarkus

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Posted 06 July 2013 - 06:24 PM

View PostLegolaas, on 06 July 2013 - 06:04 PM, said:

My mates and i have pretty much fun without those cheezy loud outs. Its just a point of view. Would anyone call a hgn 733c with ac20 3 streaks and 2 large lazer not powerful? its not everything about ppc.

i personally dont like tp use ppcs (like 4) cuz game feels easy like arcade mode. Meeeh no need for it, i want to enjoy the game and not get bored quickly. Nor i want to have to use basically same loudouts on all my mechs. Some ppl have theri atlas, ctf 3d highlander dragon slayer k2 with allways the same loudout. Gauss ppc. You see them running all the time the same build. How boring and lame is that ?!

doooh


Do you think I like that? Do you think I want PPCs to stay the same, or brawler weapons to stay mediocre? Did I ever said its fun to use PPCs or have PPCs used against you? Of course not! You need to be teached some reading comprehension. It is because PPCs are too good at too many things that they are competitive, they are competitive because other weapons are not.

Its alright, you can't put PPCs in missiles slots... DERP! Thing is someone with equal skill will kill your highlander if they use PPCs. While you will be spreading your damage all over the place, he will core you.

Edited by BlackIronTarkus, 06 July 2013 - 06:24 PM.


#130 Aaron45

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Posted 06 July 2013 - 06:27 PM

View PostBlackIronTarkus, on 06 July 2013 - 06:24 PM, said:


Do you think I like that? Do you think I want PPCs to stay the same, or brawler weapons to stay mediocre? Did I ever said its fun to use PPCs or have PPCs used against you? Of course not! You need to be teached some reading comprehension. It is because PPCs are too good at too many things that they are competitive, they are competitive because other weapons are not.

Its alright, you can't put PPCs in missiles slots... DERP! Thing is someone with equal skill will kill your highlander if they use PPCs. While you will be spreading your damage all over the place, he will core you.

Pretty mad and rude i´d say.

#131 Mystere

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Posted 06 July 2013 - 06:34 PM

View PostHellen Wheels, on 06 July 2013 - 03:59 PM, said:

<stuff>


And yet you keep on hanging around. You do realize that no one is stopping you from leaving, right?

#132 General Taskeen

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Posted 06 July 2013 - 06:43 PM

Also sad that there are players that still say MG crit-seeking is a thing. Just 'crit-seek' em with PPC's and Gauss.

Edited by General Taskeen, 06 July 2013 - 06:44 PM.


#133 BlueSanta

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Posted 06 July 2013 - 07:32 PM

http://www.twitch.tv...mes/b/426363372

This is the link for their two games against the Smoke Jaguars, who entirely boated PPCs. The spanking was terrible. They got the PCC message loud and clear.

Edited by BlueSanta, 06 July 2013 - 07:35 PM.


#134 KharnZor

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Posted 06 July 2013 - 07:40 PM

View PostHellen Wheels, on 06 July 2013 - 03:59 PM, said:

You all seem to be laboring under the false assumption that PGI and IGP somehow CARE whether this game is balanced, whether it adheres to BT (except to the extent it remains MINIMALLY VIABLE), and whether or not you or I think one thing or another.

The sooner you realize that only one thing matters to Zack and Russ and Paul and the other founding cronies of this clusterfark--($$$$)---the sooner you will come to be at peace with yourself for having been hoodwinked by their false promises.

They couldn't give a smaller rat's *** how they do in the games they have to play with the customers, and they don't give a **** about the MW franchise. They are laughing all the way to the bank, my friends. Enjoy the ride.

Posted Image
They need to start selling the tinfoil hat as a cockpit item.
Would you say that the devs felt (ie: the tremendous asskicking they recieved during their games) the same way Paul did after he saw how bad knockdowns were? If so maybe we can expect more than just what they are currently planning to do. Its always open to tuning also.

#135 TehSBGX

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Posted 06 July 2013 - 07:44 PM

My Reaction to this Whole thread. :D


#136 hammerreborn

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Posted 06 July 2013 - 08:03 PM

View PostBagheera, on 06 July 2013 - 09:10 AM, said:



The problem is that (and there is a screen shot somewhere in this section of the forum that I am referring to) he was responding specifically to someone asking a balance question, not a technical &quot;does stuff work&quot; question.

I should have been more specific (as usual); I'm stating that the dismissive tone of it is idiotic. He should have at least acknowledged the balance concerns in addition to the &quot;pat on the back&quot; for the folks who have resolved the technical state of the game. It's the blanket &quot;everything's fine, you are alone in your opinion&quot; of the response that I find indicative of the need to spank them with their own mess, as it were. :D

Yeah, stuff works, but it's boring to play because the balance is bad. There's more to game design than resolving bugs.


I would argue netcode and HUD bugs contributed more to balance issues than PPCs being a heat or two low.

And they've acknowledged balance issues all the time...or do you think they keep mentioning the heat stacking (for better or for worse) just for ***** and giggles?

#137 DaZur

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Posted 06 July 2013 - 08:47 PM

What I find hilarious is the fact that many of you seem to think that if pin-point alphas were fixed and heat manipulated that everything would be peachy keen... and all would be right with the world.

Reality is players be they elite players or your run-of-the-mill PPC fodder... In the absence of the EPPC/PPC being the apex weapon, players who wish to be competitive will simply migrate to the next highest apex weapon...

We saw it with the LRMS, with the Slas -4P boat, with the SSRMs, with the Splat Cats, Gauss Cats, Highlander, poptarts...etc..etc...etc...

It's human nature to seek the biggest stick to beat upon thy enemy... Oh, we can wax poetically about canon builds, franken'mechs, stock mechs etc... But they are idealistic at best. But at the end of the day, if you wish to succeed and win, you are going to bend to convention and seek the path of least resistance to defeating your enemy.

Want to point a finger at when things got out of hand?... IMHO you don't have to look any further than when we gained the ability to group weapons in CB. As soon as we were able to fire 3 or more high-damage output weapons at a single point with one mouse button... things went to hell in a handbasket. An alpha strike is "supposed" to be all-weapons... not just the choicest ones.

Weapon groups + pin-point convergence = imbalance.

Edited by DaZur, 06 July 2013 - 09:36 PM.


#138 vkornov

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Posted 06 July 2013 - 10:32 PM

View PostBrandon Howell, on 06 July 2013 - 10:24 AM, said:

That "fair player" concept is your ideal and the key word is "your" there. If you put up a block in your head calling the "elite players" unfair / unreal (IE a scrub) then you have put yourself into a mental corner. If you want to get better at the game roll with the meta


Oh, look at you trying to justify the obsessive need to use the "easy win" button and play this game like any other FPS out there. You guys who want to play "competitive" stuff go play it separately (preferably on a different server). So that you can play with the same sort of player you are. Who doesn't min having PPC on every mech they've got in their mech bay. Then call yourself an elite or pro or whatever. If you are the best of that sort of mech pilots. I'm all for it.

Also, all the fair\not fair, cheese\not cheese, fun\not fun, douche\not douche stuff is a mental concept. If you like to abuse the **** of this game when you are allowed to may be it's you who are in a mental corner. Actually, I'd call that corner a toilet.

#139 Bounty Dogg

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Posted 06 July 2013 - 10:47 PM

View PostDaZur, on 06 July 2013 - 10:43 AM, said:

You know... I'm all for voicing concern and even inciting discourse when it comes to this game and our critique and criticism.

Sadly, this community has taken this to an extreme... I get it. I get that you are frustrated, I get that you are disappointed and I get that you feel as if PGI is essentially ignoring you.

That said, apparently it's not enough to state this plainly... Apparently every comment must be dripping with contempt and laced with caustic levels of vitriol.

It's extremely disappointing that it's viewed as being justified to behave like a bunch of ingrates when having the opportunity to play with / against the devs...

I'm not going to play apologist for PGI... They've clearly been their own worst enemy... That said, This does not in any way excuse the bullyish behavior that seems to be the new maxim of behavior if you disagree with the state of MW:O.

I don't understand the logic... One one hand, you demand PGI to be more forward and involved with the community. Then on the other hand so many of you treat them with such contempt and disdain... Not real sure how you think this will encourage community interaction but I assure you even professionalism has it's limits and I think you've long exceeded it.... And before anyone proclaims it's our right as consumers to act like raging jags... We don't and no the customer is not always right.

I know this little commentary falls on deaf ears, will net me plenty of flames and will not amount to a hill of beans. That said, I'll feel better having said it...


You're not the only one that feels this way DaZur.

#140 Bounty Dogg

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Posted 06 July 2013 - 10:57 PM

View PostStoicblitzer, on 06 July 2013 - 01:59 PM, said:

wish i could have been on the team stomping pgi. glad they could experience their game at the top level and get their faces ripped off. it's not about their skill. it's about them actually believing they could win with "fun" builds. well i hope they had "fun" with 0 kills in 6 matches. and to add insult to injury, this probably had no effect on their mentality whatsoever. they just experienced what new players and "just want to have fun" players are experiencing every ******* day for the past 3-4 months. do i want to be the guy running cheese and just demolishing these people? it hurts my soul to be ruining this game. they are forcing us to do this with their bs matchmaker and 2-months-from-launch economy.

oh and buy phoenix. **** off.


......so, going by the history of Human behaviour, what do you think happens next?
A) holy carp, this game is unbalanced! We should thank those guys for roflstomping us with PPC snipers! Now we see the light! Lets get this Balance thing right!

B ) so thats the way of it eh? All the insults? all the vitriol? Hope you enjoy PPCWarrior! (ups it x2)

.....cus, you know, we all respond to negative stimulus in a positive way......

Edited by Bounty Dogg, 06 July 2013 - 10:58 PM.




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