Assault mechs boating 4 PPCs or 3 PPC + Gauss - because 2.0 engine DHS provide too much heat dissipation, making the first two PPCs basically free of external heat sinks.
Medium/Light mechs cannot fulfill their roles - because they are routinely out-gunned by heavy and assault mechs that can better utilize their tonnage for more weapons with the 10 free 2.0 engine DHS without needing much external DHS.
Now I actually think that PGI's original DHS implementation is actually a better one. Engine heat sinks remain SHS while external heat sinks are true 2.0 DHS.
What were the arguments against PGI's original DHS implementation again? IIRC people complained about the original DHS because "Assault mechs don't benefit much from it". Look at where we are now lol.
If we have our public test server up and ready, AND if I have control over it, I'd like to revert DHS back to PGI's original implementation and see how does the meta shift.
In before "the problem is with pin-point convergence" folks. Please don't sidetrack what I want to discuss here.
Edited by mike29tw, 07 July 2013 - 06:20 AM.