

Light Mech Hunters
#1
Posted 07 July 2013 - 02:46 AM
Now it has been a big part of the game in the past. That is basically what streak cats were and are. Quickdraws also fill this function rather admirably when they aren't pretending to be jump snipers.
But this is supposed to be a role favoured by Mediums. But a mobile turret like the blackjack is ill suited to the task, as is the LRM skirmisher the Trebuchet. This leaves the Hunchback and the Centurion. Specifically the Centurion D.
Of course I haven't seen very many D's around.
Remember, it could be a Conquest match, the last two enemies could be ECM spiders, and you might already be behind on points. Failure to be able to hunt lights can and does cost matches.
Cents and Hunchs chasing light mechs off of cap points. Apparently it is a thing that they are supposed to do.
#2
Posted 07 July 2013 - 03:22 AM
#3
Posted 07 July 2013 - 03:29 AM
Basically role warfare is dead due to the current meta and module usage.
#4
Posted 07 July 2013 - 03:59 AM
#5
Posted 07 July 2013 - 05:19 AM
#6
Posted 07 July 2013 - 09:01 AM
But in all seriousness, you shouldn't ask for light hunting as a role until lights in general have a role beyond capping and dying. Otherwise, there's nothing to hunt.
#7
Posted 07 July 2013 - 09:05 AM
#8
Posted 07 July 2013 - 09:12 AM
Deathlike, on 07 July 2013 - 09:05 AM, said:
speedy centurions and trebuchets would still be viable if SRMS did 2.5 damage
it was their ability to get behind the enemy and open up their rear armor in a single salvo that made being so huge and vulnerable worthwhile
with seismic around though?
there is no more sneaking
#9
Posted 07 July 2013 - 09:15 AM
LordBraxton, on 07 July 2013 - 09:12 AM, said:
speedy centurions and trebuchets would still be viable if SRMS did 2.5 damage
it was their ability to get behind the enemy and open up their rear armor in a single salvo that made being so huge and vulnerable worthwhile
with seismic around though?
there is no more sneaking
I don't think it was ever that good at doing that (I'm not saying it is impossible, but my playstyle never really lent to that... I assumed everyone could see me more or less).
#10
Posted 07 July 2013 - 09:15 AM
#11
Posted 07 July 2013 - 09:18 AM
Kanatta Jing, on 07 July 2013 - 02:46 AM, said:
Now it has been a big part of the game in the past. That is basically what streak cats were and are. Quickdraws also fill this function rather admirably when they aren't pretending to be jump snipers.
But this is supposed to be a role favoured by Mediums. But a mobile turret like the blackjack is ill suited to the task, as is the LRM skirmisher the Trebuchet. This leaves the Hunchback and the Centurion. Specifically the Centurion D.
Of course I haven't seen very many D's around.
Remember, it could be a Conquest match, the last two enemies could be ECM spiders, and you might already be behind on points. Failure to be able to hunt lights can and does cost matches.
Cents and Hunchs chasing light mechs off of cap points. Apparently it is a thing that they are supposed to do.
Now mediums tend to carry ppc. I dont know that reason, maybe they think they are only good with ppc´s? or are they habited to ppcs from their heavy assault mechs too much? dunno
#12
Posted 07 July 2013 - 09:22 AM
The Cent as a light hunter has always been lackluster, IMO, because so much of the arsenal is concentrated on the arm.
I do think that an SRM buff will give other builds more viability(Trebs, for example)... but right now the role of light hunters is really limited to the Jenner, the laser boat.... with the Quickdraw making a passable attempt as a light hunter/killer.
#13
Posted 07 July 2013 - 09:27 AM
Edited by PEEFsmash, 07 July 2013 - 09:27 AM.
#14
Posted 07 July 2013 - 09:38 AM
#15
Posted 07 July 2013 - 10:17 AM
Deathlike, on 07 July 2013 - 09:15 AM, said:
I don't think it was ever that good at doing that (I'm not saying it is impossible, but my playstyle never really lent to that... I assumed everyone could see me more or less).
I was always amazed, game after game, how oblivious people are untill you open fire.
I would run along behind a group of enemies, holding my fire, for long stretches of time, waiting for one to become isolated.
then you just walk up (as in point blank), and let rip with 3 SRM6s and some Mlas
it would be enough to take them down in 2 hits, sometimes they would hesitate JUST long enough to let you get both hits in, otherwise you just fire and fade, leaving them confused, and with orange internals exposed all over their back
now I call it the seismic test
skirt wide, come up from behind, and at 400 or 200 somebody suddenly whips around to see who is flanking.
needless to say I adjusted my strategy (aka I run my highlander and cataphract)
Edited by LordBraxton, 07 July 2013 - 10:19 AM.
#16
Posted 07 July 2013 - 10:48 AM
#17
Posted 07 July 2013 - 10:52 AM
You can't run around willy nilly like you could in the days of lag shield.. but a well timed strike or a good bit of baiting can easily turn the tide of battle, even with the sniping meta of today.
#18
Posted 07 July 2013 - 12:16 PM
Foxfire, on 07 July 2013 - 10:52 AM, said:
You can't run around willy nilly like you could in the days of lag shield.. but a well timed strike or a good bit of baiting can easily turn the tide of battle, even with the sniping meta of today.
And by picking your battles you mean hiding until the 10 minute "snipe each other with ppc and gauss" phase is over, then run around for 10 seconds before you get legged by a ppcwarrior. Yeah lights have no role so why bother hunting them.
#19
Posted 07 July 2013 - 12:22 PM
HansBlix WMD, on 07 July 2013 - 12:16 PM, said:
And by picking your battles you mean hiding until the 10 minute "snipe each other with ppc and gauss" phase is over, then run around for 10 seconds before you get legged by a ppcwarrior. Yeah lights have no role so why bother hunting them.
Nope.. it means picking the right time to dart in, get the attention of the PPC snipers, then pulling back and doing enough to make sure you keep their attention.
oh.. and if you get one alone.. that is a great time to take them down.
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