Notice how when you fire your weapon, you see it hit and the target takes zero damage.
Here is how i've been able to help "correct" this, it's simple: Follow through.
Once you fire your weapon, keep the targeting cursor on target and a moment later you will see it turn Red as damage is finally registered.
I've had ballistic shots nail people and as long as I kept the targeting cursor on target and sometimes (even up to a full second later) I'll see the damage hit.
Now this could be the crux of the problem with HSR, in that it takes a moment for the HSR to check and then apply the results on the server side and when it goes to check it sees you are off target even through client side you've already hit and your targeting cursor is off in another place.
I don't know it's just a theory.
But what works for me is the follow through. Miles and miles of less frustration if I just simply follow through.
Let me know if this is helping out anyone else.
Edited by Carrioncrows, 14 July 2013 - 05:09 PM.