Time Limit: 15 minutes
Players: Escort Team vs. Hunter Team (12 vs. 12)
VIP (Escort Team): Automatically assigned to player with highest Elo rating
There are 4 extraction zones on each map, namely Delta, Lambda, Omicron, and Upsilon (these are shown as HUD elements similar to Conquest). These HUD elements have three states: Unidentified, Active, or Inactive. The extraction zones are spread evenly throughout the map and are named for ease of communication. At the start of the match, one team will be designated Escort Team while the other Hunter Team. The Escort Team will have one player automatically assigned VIP (player assigned will have highest Elo rating).
The mission of the Escort Team is to escort the VIP to the extraction zone. However, there is a catch. Only one extraction zone is active on the map, which is randomly selected at the start of the match (this random nature prevents this game mode from devolving into Assault). It’s important to point out that no player from either team will know which extraction zone is active. This is where scout ‘Mechs come in. They will need to quickly traverse the battlefield to find the active extraction zone by inspection. This inspection process takes some time to complete.
Once found, the entire team must escort the VIP to that location ASAP. Once the VIP reaches the active extraction zone, the extraction timer is triggered. In the event the VIP leaves the inspection radius, the extraction timer will stop (will resume upon reentering radius). If the timer reaches zero and the VIP is still alive, the Escort Team wins the match. Please note, when the extraction timer starts counting down, Bitching Betty will say to all players, “DropShip has entered atmosphere, ETA 2 minutes.”
The mission of the Hunter Team is simple, identify and assassinate the VIP on the Escort Team. The Hunter Team cannot visually identify who is the VIP until the ‘Mech is targeted. The Hunter Team will also need to send out scout ‘Mechs to determine which extraction zone is active in order to find where the VIP is going for extraction. If the Hunter Team finds the active extraction zone quickly, they can plan for a well executed ambush.
I want to reemphasize one key point; only one extraction zone is active on the map during the course of the match. This ensures each game is different and prevents the same route over and over again!
Victory Conditions
Escort Team: Escort VIP to active extraction zone & 2 minute extraction timer reaches zero
Hunter Team: Identify & assassinate VIP
Extraction Zones
Names: Delta, Lambda, Omicron, Upsilon
Extraction Timer: 2 minutes (needs to be balanced according to map size)
Inspection Timer: 30 seconds
Inspection Radius: 25 meters
HUD States: Unidentified, Active, Inactive
BattleMechs will automatically inspect the extraction zone when they are within the inspection radius. Inspection takes roughly 30 seconds to complete. In the event the inspecting BattleMech leaves the area, the inspection timer is reset. Once the extraction zone is inspected, the HUD indicator will change state from Unidentified to either Active or Inactive. A good tactic is to put pressure on the inspecting BattleMech so they leave the area prematurely.
Extraction Zone Structure (similar game model)

Edited by Maverick01, 07 July 2013 - 08:13 PM.