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Next Feature You'd Like To See The Most After Cw?


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Poll: Next feature after CW? (74 member(s) have cast votes)

What feature would you like to see the most right after CW?

  1. Clans (20 votes [27.03%])

    Percentage of vote: 27.03%

  2. Stock mech mode (7 votes [9.46%])

    Percentage of vote: 9.46%

  3. More game modes (aka objectives and such) (40 votes [54.05%])

    Percentage of vote: 54.05%

  4. Full E-sport support (3 votes [4.05%])

    Percentage of vote: 4.05%

  5. Other (4 votes [5.41%])

    Percentage of vote: 5.41%

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#1 Sybreed

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Posted 05 July 2013 - 06:52 PM

What, after CW, is the thing you'd like to see the most? I'm including tonnage limits being part of CW, as otherwise it would be completely broken.

Thank you for your answers and your time!

If you believe other stuff should be added to the poll, please raise your voice and I'll edit it.

Edited by Sybreed, 05 July 2013 - 06:53 PM.


#2 Lyoncet

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Posted 05 July 2013 - 07:40 PM

I've been hoping for ages that we'd have a stock 'Mech mode eventually... but I thought I was the only one. :D

Kind of dreading Clans actually. The devs already seem to have more than they can handle on their hands balancing the relatively benign IS tech. I don't want to know what would happen to game balance with the Clans being thrown into the mix.

#3 Lokust Davion

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Posted 06 July 2013 - 05:17 PM

i voted e-sport support. i want the ability to spectate matches like you get to do on DOTA 2.

#4 Fugu

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Posted 06 July 2013 - 06:33 PM

Lobbies!
Could I kindly get an option to have a proper setup for a training for my clan pretty please?
Let me pick against who and on what map I play and I am super f-ing happy.

#5 Kanatta Jing

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Posted 06 July 2013 - 10:37 PM

More CW. Since CW is the entire structure in which all these battles take place, it can define the rules of engagement, modes, numbers and individuals it is a thing that can be endlessly expanded.

#6 ATLsniper

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Posted 07 July 2013 - 05:25 AM

This game could be an amazing E-Sport, are there any plans to add spectator support? I enjoy watching games like StarCraft 2 and World of Tanks when they are cast by organizations such as GOMTV, but really think MWO could be more entertaining than either of those.

Watching large scale battles from a wide angle aerial view would look very impressive.

#7 Sybreed

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Posted 07 July 2013 - 09:57 AM

View PostFugu, on 06 July 2013 - 06:33 PM, said:

Lobbies!
Could I kindly get an option to have a proper setup for a training for my clan pretty please?
Let me pick against who and on what map I play and I am super f-ing happy.

aren't lobbies coming with UI 2.0 and CW? That's why I didn't put it in the options.

#8 Sephlock

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Posted 07 July 2013 - 10:14 AM

http://www.sarna.net/wiki/Cooling_Suit IRL, because of the amount of heat MW:O makes my computer output.

I've actually had to download speedfan and crank up the power to my fans to keep things reliably stable.

I'm pretty sure that every time I fire up MW:O I show up as a blip at NORAD.

#9 Adridos

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Posted 07 July 2013 - 11:53 AM

Solaris, Clans, music... that's from a realistic standpoint.

From a more romantized approach, I'd go with little tidbits that improve immersion and add a little bit of quality to the game (HD textures, robot-like moves for the cockpit mech statues to make them less half-assed, a simple animation of the mech dropping from the dropship when the game's found, techs moving around, pilot doing something next to the mech [say, casually sitting on Dragon's belly, standing back against the leg of something like centurion and playing with keys or a knife,....] and getting inside when you start the MM, a hotdrop animation of mechs before the battle to explain how they got there and many many more...).

#10 Sybreed

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Posted 07 July 2013 - 12:30 PM

View PostSephlock, on 07 July 2013 - 10:14 AM, said:

http://www.sarna.net/wiki/Cooling_Suit IRL, because of the amount of heat MW:O makes my computer output.

I've actually had to download speedfan and crank up the power to my fans to keep things reliably stable.

I'm pretty sure that every time I fire up MW:O I show up as a blip at NORAD.

my cooling pump was defective but it never showed before I started playing MWO... all other games were still running fine.

#11 Fugu

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Posted 07 July 2013 - 06:12 PM

View PostSybreed, on 07 July 2013 - 09:57 AM, said:

aren't lobbies coming with UI 2.0 and CW? That's why I didn't put it in the options.


I hope so. It's a feature that ought to have been in the game since closed beta.

#12 zolop

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Posted 07 July 2013 - 07:53 PM

I really hope that they don't try to make MWO into entirely E-Sprts route, MW series never needed and wasn't known for E-Sports. I think Hawken would do far better with E-Sports than MWO. TRibes 1 and 2 were great games, they both had large maps and depth with movement and scale. TRibes Ascend is a E-Sport game marketed as such and has small maps and quick battles. It does rely heavily on teamwork, but not near as much as the original Tribes 1 and 2. Making MWO for E-Sports will kill the game and split the developement of the game taking longer to develope MWO to make it similar to battltech / Table Top, which was the developers intention intially.

Yeah I voted for more game mods so that when CW is in action more of the battles will be interesting and more dynamic for CW.

Edited by zolop, 07 July 2013 - 07:55 PM.


#13 Thumper3

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Posted 07 July 2013 - 08:07 PM

View PostAdridos, on 07 July 2013 - 11:53 AM, said:

music...


Eh, I just use Google Play, set up playlists.

Try this to start :D






View PostAdridos, on 07 July 2013 - 11:53 AM, said:

....a simple animation of the mech dropping from the dropship when the game's found, techs moving around, pilot doing something next to the mech [say, casually sitting on Dragon's belly, standing back against the leg of something like centurion and playing with keys or a knife,....] and getting inside when you start the MM, a hotdrop animation of mechs before the battle to explain how they got there and many many more...).


This would be pretty cool, but would definitely be on the list after actual game elements.

Edited by Thumper3, 07 July 2013 - 08:07 PM.


#14 Farix

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Posted 07 July 2013 - 08:15 PM

I voted other but I feel I need to elaborate. First, more game modes would be great. However, the feature I would like to see most is the addition of PVE campaigns that players can participate in and allows PGI to create and advance a central storyline, very much like following the storyline of a MMORPG. No, I'm not asking for MWO to become a MMORPG, but it will add more depth to the game just as the novels, TROs, Era Reports and etc. does to BattleTech.

#15 Sybreed

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Posted 08 July 2013 - 08:26 AM

View PostFarix, on 07 July 2013 - 08:15 PM, said:

I voted other but I feel I need to elaborate. First, more game modes would be great. However, the feature I would like to see most is the addition of PVE campaigns that players can participate in and allows PGI to create and advance a central storyline, very much like following the storyline of a MMORPG. No, I'm not asking for MWO to become a MMORPG, but it will add more depth to the game just as the novels, TROs, Era Reports and etc. does to BattleTech.

yeah, that'd be cool. But, what you're asking is for PGI to create an entire single player campaign and that can take a few years.. you're asking for a pretty huge thing that I don't think you realize how much time consuming it is.

#16 Asgeir

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Posted 09 July 2013 - 09:28 AM

DX11. I have a new video card I want to put through its paces. But Clans would be fun too.





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